BizHawk/Assets/dll
CasualPokePlayer b72590066f [Libretro] fix some input issues due to more recent api changes 2022-05-05 02:46:13 -07:00
..
nlua Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
7z.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
LuaInterface.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
MSXHawk.dll MSX: implement ascii 8kb mapper and make it the default for large games 2021-11-30 19:06:08 -05:00
OpenAL32.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
OpenTK.dll.config Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
SDL.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
SDL2.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
ares64.wbx.gz Add tracer + disassembler + get registers + system bus to Ares64, mark Ares64 as released 2022-04-14 22:45:10 -07:00
bizlynx.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bizswan.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
blip_buf.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bsnes.wbx.gz BSNESv115+: expose fast dsp and fast coprocessor options 2022-03-29 02:16:42 +02:00
dobie.wbx.gz Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
faust.wbx.gz prep for ICycleTiming for Nyma 2022-02-02 21:12:50 -08:00
freetype26.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
gpgx.wbx.gz Genesis GPGX SRAM support for games larger than 8MB (#3139) 2022-02-15 23:25:38 +03:00
hyper.wbx.gz prep for ICycleTiming for Nyma 2022-02-02 21:12:50 -08:00
libLibretroBridge.dll [Libretro] fix some input issues due to more recent api changes 2022-05-05 02:46:13 -07:00
libLibretroBridge.so [Libretro] fix some input issues due to more recent api changes 2022-05-05 02:46:13 -07:00
libMSXHawk.so MSXHawk Linux (#3110) 2022-01-30 08:42:20 -08:00
libbizlynx.dll.so Handy tweaks (squashed PR #3140) 2022-02-14 14:38:31 +10:00
libbizswan.dll.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libblip_buf.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libdarm.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libdarm.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libemu83.dll Emu83 (#3086) 2022-01-29 18:23:09 -08:00
libemu83.so Emu83 (#3086) 2022-01-29 18:23:09 -08:00
libfwunpack.dll [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00
libfwunpack.so [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00
libgambatte.dll various gambatte updates, all wilbertpol tests now pass, cgb-dmg now correctly uses dmg sprite priority when it should (fixes dmg-acid2 in CGB-DMG) 2022-04-30 16:25:28 -07:00
libgambatte.so various gambatte updates, all wilbertpol tests now pass, cgb-dmg now correctly uses dmg sprite priority when it should (fixes dmg-acid2 in CGB-DMG) 2022-04-30 16:25:28 -07:00
libgcc_s_seh-1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libmgba.dll.so build libmgba.dll.so 2022-03-08 14:00:04 +03:00
libpng16.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libquicknes.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libquicknes.dll.so.0.7.0 Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libsameboy.dll make sameboy output 262144 hz samples instead of 2MiHz samples (latter can be buggy, 262144 was recommended by LIJI). 2022-04-14 02:36:51 -07:00
libsameboy.so make sameboy output 262144 hz samples instead of 2MiHz samples (latter can be buggy, 262144 was recommended by LIJI). 2022-04-14 02:36:51 -07:00
libsnes.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
libspeexdsp.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libstdc++-6.dll update libstdc++, gambatte needs this; other cores which use this seem to still function fine 2021-11-03 19:20:09 -07:00
libwaterboxhost.so Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
libwinpthread-1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
lua51.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
melonDS.wbx.gz get render threading working in melon 2022-03-16 19:19:36 -07:00
mgba.dll update mgba 2022-03-08 11:58:27 +03:00
mupen64plus-audio-bkm.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-input-bkm.dll Wire up haptics in Mupen core (squashed PR #2683) 2021-07-21 10:06:16 +10:00
mupen64plus-rsp-cxd4-sse2.dll Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed) 2022-03-14 04:05:55 -07:00
mupen64plus-rsp-hle.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-GLideN64.dll test #3104 2022-01-29 11:59:53 +03:00
mupen64plus-video-angrylion-rdp.dll Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed) 2022-03-14 04:05:55 -07:00
mupen64plus-video-glide64.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-glide64mk2.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-rice.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus.dll Support null (any) address for N64 breakpoints. (#2833) 2021-07-14 20:49:31 +03:00
ngp.wbx.gz prep for ICycleTiming for Nyma 2022-02-02 21:12:50 -08:00
octoshock.dll update octoshock to Mednafen 1.27.1 (#2989) 2021-11-02 20:15:54 -07:00
pcfx.wbx.gz prep for ICycleTiming for Nyma 2022-02-02 21:12:50 -08:00
picodrive.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
shock.wbx.gz prep for ICycleTiming for Nyma 2022-02-02 21:12:50 -08:00
snes9x.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
ss.wbx.gz prep for ICycleTiming for Nyma 2022-02-02 21:12:50 -08:00
turbo.wbx.gz prep for ICycleTiming for Nyma 2022-02-02 21:12:50 -08:00
uzem.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
vb.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
waterboxhost.dll Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
wrap_oal.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
zlib.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
zlib1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00