prep for ICycleTiming for Nyma

This commit is contained in:
CasualPokePlayer 2022-02-02 21:12:50 -08:00
parent 02e9fea0c5
commit 3f7c80a950
9 changed files with 3 additions and 1 deletions

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@ -248,6 +248,7 @@ struct SystemInfo
int32_t NominalHeight;
int32_t VideoSystem;
int32_t FpsFixed;
int64_t MasterClock;
int32_t LcmWidth;
int32_t LcmHeight;
int32_t PointerScaleX;
@ -265,6 +266,7 @@ ECL_EXPORT SystemInfo* GetSystemInfo()
SI.NominalHeight = Game->nominal_height;
SI.VideoSystem = Game->VideoSystem;
SI.FpsFixed = Game->fps;
SI.MasterClock = Game->MasterClock;
SI.LcmWidth = Game->lcm_width;
SI.LcmHeight = Game->lcm_height;
SI.PointerScaleX = Game->mouse_scale_x;
@ -272,7 +274,7 @@ ECL_EXPORT SystemInfo* GetSystemInfo()
SI.PointerOffsetX = Game->mouse_offs_x;
SI.PointerOffsetY = Game->mouse_offs_y;
return &SI;
}
}
ECL_EXPORT const char* GetLayerData()
{

0
waterbox/nyma/make-all-released-cores.sh Normal file → Executable file
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