prep for ICycleTiming for Nyma
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@ -248,6 +248,7 @@ struct SystemInfo
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int32_t NominalHeight;
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int32_t VideoSystem;
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int32_t FpsFixed;
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int64_t MasterClock;
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int32_t LcmWidth;
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int32_t LcmHeight;
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int32_t PointerScaleX;
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@ -265,6 +266,7 @@ ECL_EXPORT SystemInfo* GetSystemInfo()
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SI.NominalHeight = Game->nominal_height;
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SI.VideoSystem = Game->VideoSystem;
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SI.FpsFixed = Game->fps;
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SI.MasterClock = Game->MasterClock;
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SI.LcmWidth = Game->lcm_width;
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SI.LcmHeight = Game->lcm_height;
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SI.PointerScaleX = Game->mouse_scale_x;
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@ -272,7 +274,7 @@ ECL_EXPORT SystemInfo* GetSystemInfo()
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SI.PointerOffsetX = Game->mouse_offs_x;
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SI.PointerOffsetY = Game->mouse_offs_y;
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return &SI;
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}
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}
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ECL_EXPORT const char* GetLayerData()
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{
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