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Gameboy
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Gameboy - implement memory domains (system bus only for now) and other small things
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2011-06-27 01:05:30 +00:00 |
Input
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fix some sticky input bugs hopefully without creating anymore
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2011-09-11 18:05:49 +00:00 |
NEStools
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NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append
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2011-09-20 23:27:55 +00:00 |
Properties
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Bizhawk bravely enters the year 2010
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2011-08-27 02:17:11 +00:00 |
TI83tools
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
config
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Add "Toggle Menu" hotkey
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2011-10-01 03:43:37 +00:00 |
images
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Trade out Poke icon with a nicer one (with a larger image size than 16x16)
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2011-09-11 01:39:26 +00:00 |
movie
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Fix loading of post movie savestates (savestates made while in movie finished mode). Complete fix When in read-only. While in read+write it throws a loadstate error. This isn't ideal but at least prevents possible movie corruption.
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2011-09-29 01:46:35 +00:00 |
output
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Add NBA Jam [Proto] SMS to gamedb
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2011-10-03 13:01:27 +00:00 |
tools
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Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item
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2011-09-17 16:39:43 +00:00 |
AboutBox.Designer.cs
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nes-fix a little bug in MMC2 and support MMC4 while i am at it
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2011-09-21 05:47:41 +00:00 |
AboutBox.cs
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add interim build indicator to aboutbox
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2011-09-17 22:03:06 +00:00 |
AboutBox.resx
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nes-fix a little bug in MMC2 and support MMC4 while i am at it
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2011-09-21 05:47:41 +00:00 |
ArchiveChooser.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
ArchiveChooser.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
ArchiveChooser.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
AviWriter.cs
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avi size segmentation
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2011-07-13 04:24:55 +00:00 |
BizBox.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BizBox.cs
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A real about box
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2011-07-31 02:13:24 +00:00 |
BizBox.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BizHawk.MultiClient.csproj
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2010 cleanup
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2011-08-27 02:31:43 +00:00 |
Config.cs
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Genesis core revive! Get it back to where loading a genesis rom doesnt crash everything immediately
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2011-10-01 17:06:25 +00:00 |
ConfigService.cs
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show config crashes so we can debug them
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2011-07-06 02:16:44 +00:00 |
ExternalCoreSupport.cs
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forgot an add
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2011-07-24 07:00:54 +00:00 |
Global.cs
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dont vsync when fastforwarding or unthrottling
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2011-09-04 05:18:38 +00:00 |
HawkFile.cs
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cleanup Controller class (remove old sticky and forcing code)
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2011-07-24 20:37:10 +00:00 |
LogConsole.cs
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oops
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2011-09-21 00:55:08 +00:00 |
LogWindow.Designer.cs
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PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
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2011-09-24 17:05:34 +00:00 |
LogWindow.cs
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Log Window - save window position & size (only on closing the dialog, but not emulator main window atm) and minor cosmetic fixes. NES - readd IREM_TAM_S1 to csproj. Update compatibility doc
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2011-09-21 23:31:48 +00:00 |
LogWindow.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
LuaImplementation.cs
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Remove bmp images in favor of png, small implementations to Lua Console
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2011-06-26 02:09:06 +00:00 |
LuaInterface.dll
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Add Lua DLLs to BizHawk
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2011-02-19 22:47:33 +00:00 |
MainForm.Designer.cs
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Add a menu option to show menu in fullscreen mode. Add a context menu item to show/hide menu.
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2011-09-24 23:00:59 +00:00 |
MainForm.MenuItems.cs
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on second thought, don't toggle the global config option on show/hide menu. Also make it a function in mainform
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2011-09-24 23:12:43 +00:00 |
MainForm.Movie.cs
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Fix loading of post movie savestates (savestates made while in movie finished mode). Complete fix When in read-only. While in read+write it throws a loadstate error. This isn't ideal but at least prevents possible movie corruption.
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2011-09-29 01:46:35 +00:00 |
MainForm.cs
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Genesis core revive! Get it back to where loading a genesis rom doesnt crash everything immediately
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2011-10-01 17:06:25 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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Disable NES Debugger menu item, and remove a commented out debug line I left by accident
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2011-08-27 16:30:59 +00:00 |
MruStack.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
NameStateForm.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
PlayMovie.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
PlayMovie.cs
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M-M-M-MONSTER COMMIT! change Game-load api stuff
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2011-08-04 03:20:54 +00:00 |
PlayMovie.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
Program.cs
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about halfway through pce-cd compat test and gamedb updating, plus commit some bugfixes
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2011-09-17 05:35:41 +00:00 |
RecentFiles.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
RecordMovie.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
RecordMovie.cs
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Refix recording movies from "Now" so that the StartsFromSavestate flag gets properly stored into the movie file
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2011-09-04 19:04:00 +00:00 |
RecordMovie.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
RenderPanel.cs
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Slight tweak to rendering of on screen ram watch, display separator watches as ----
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2011-09-13 00:29:54 +00:00 |
Rewind.cs
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pce-cd: support arcade card, fix cd-audio playback bug
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2011-09-19 00:39:28 +00:00 |
RomGame.cs
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M-M-M-MONSTER COMMIT! change Game-load api stuff
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2011-08-04 03:20:54 +00:00 |
SavestateManager.cs
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M-M-M-MONSTER COMMIT! change Game-load api stuff
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2011-08-04 03:20:54 +00:00 |
ScreenSaver.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
Sound.cs
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Add a SoundOn flag to the nes core and hook to the sound on/off in sound config. the flag bypasses the apu.run function. the apu read/writes are still going, and seems to be TAS safe to do this
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2011-08-27 15:49:16 +00:00 |
Throttle.cs
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remove dumb throttle diagnostics
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2011-08-27 18:41:38 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |