BizHawk/BizHawk.Emulation.Common/Interfaces
zeromus a7d2b8d7f7 * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to.  Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
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Services * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
IController.cs Move ControllerDefinition to its own file 2014-11-30 23:05:00 +00:00
ICoreFileProvider.cs Misc code cleanups in Emulation.Common 2016-02-28 19:03:01 -05:00
IEmulator.cs Misc code cleanups in Emulation.Common 2016-02-28 19:03:01 -05:00
IEmulatorService.cs Misc code cleanups in Emulation.Common 2016-02-28 19:03:01 -05:00
IEmulatorServiceProvider.cs IEmulatorServiceProvider and BasicServiceProvider - restrict to IEmulatorServices 2015-01-23 20:55:13 +00:00
IHookManager.cs snes hooking system and GetCpuFlagsAndRegisters now work normally 2013-11-22 09:33:56 +00:00
IInputCallbackSystem.cs dgb: reenable input callbacks. 2014-12-04 02:04:14 +00:00
IMemoryCallbackSystem.cs Add address mask setting for breakpoints 2016-08-08 04:37:39 -07:00
ISoundProvider.cs Add a TODO! 2016-02-28 13:26:34 -05:00
ISyncSoundProvider.cs Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00