BizHawk/BizHawk.Client.Common/movie
adelikat c08e6bbf93 Some more bk2 and movies 2.0 stuff 2014-06-14 19:13:21 +00:00
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MnemonicGenerators Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
bk2 Some more bk2 and movies 2.0 stuff 2014-06-14 19:13:21 +00:00
bkm Some more bk2 and movies 2.0 stuff 2014-06-14 19:13:21 +00:00
interfaces Some more bk2 and movies 2.0 stuff 2014-06-14 19:13:21 +00:00
tasproj Some more bk2 and movies 2.0 stuff 2014-06-14 19:13:21 +00:00
HeaderKeys.cs BK2 - support loop offset 2014-06-14 18:52:00 +00:00
InputAdapters.cs Lua - joypad.setfrommnemonicstr() - support the notion of pressing the analog stick for 1 frame, rather than sticky behavior 2014-05-21 03:25:41 +00:00
MnemonicsGenerator.cs wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration. 2014-06-04 23:26:57 +00:00
MnemonicsLookupTable.cs Make a NamedDictionary object in BizHawk.Common, and move some collection objects to their own file. new Mnemonic system - use NamedDictionary 2013-12-14 05:55:25 +00:00
MovieImport.cs Some more bk2 and movies 2.0 stuff 2014-06-14 19:13:21 +00:00
MovieMnemonics.cs wonderswan: change pad names for fun and profit. breaks controller config. does not break existing mooovies 2014-06-07 01:26:16 +00:00
MovieService.cs Some more bk2 and movies 2.0 stuff 2014-06-14 19:13:21 +00:00
MovieSession.cs another small Movies 2.0 todo 2014-06-14 14:09:55 +00:00
MultitrackRecording.cs clean up multitrack object 2013-10-28 01:06:51 +00:00
PlatformFrameRates.cs add PAL A2600 framerate to movie check code 2014-05-31 16:28:31 +00:00
Subtitle.cs some mostly useless code reformatting in client.common 2014-02-04 03:08:20 +00:00
SubtitleList.cs some mostly useless code reformatting in client.common 2014-02-04 03:08:20 +00:00