BizHawk/BizHawk.Emulation
saxxonpike 798c355c7e commodore64: add 4 pixel background data delay, a quick hack until I can understand what's really happening 2012-11-28 19:35:48 +00:00
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CPUs coleco 'noskip' checkin... tested through M's so far 2012-11-23 05:51:16 +00:00
Computers/Commodore64 commodore64: add 4 pixel background data delay, a quick hack until I can understand what's really happening 2012-11-28 19:35:48 +00:00
Consoles Util.Serializer: Consume no data past the end of the last proper section. As a result, when using Util.Serializer in text mode, you MUST enclose your entire savestate in a single section (named to your liking). Fixes input log save\load issues. All old A2600 savestates broken. 2012-11-28 18:27:14 +00:00
Database stuff, don't use 2012-11-19 22:43:34 +00:00
DiscSystem discsystem-finish ECM support project. random access ECM decoding is now supported. 2012-11-17 22:16:09 +00:00
ExternalCores Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
Interfaces av dump: support resizing everything to a single resolution. sorry about all the crap gumming up MainForm... 2012-11-26 02:25:23 +00:00
Properties some libmednahawk work. it can't possibly be used by anyone else yet, but i gotta do a checkin. 2012-11-04 23:29:06 +00:00
Sound break some stuff. FDS can eject and insert disk sides now 2012-10-26 18:51:08 +00:00
BizHawk.Emulation.csproj commodore64: PRG loading uses a more robust method 2012-11-28 17:49:42 +00:00
Buffer.cs speed up c# 6502 and enable it instead of cpp one 2012-10-31 01:55:26 +00:00
Log.cs Extremely preliminary TurboCD support 2011-08-14 18:20:13 +00:00
Notes.txt Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
QuickCollections.cs nes-big improvements to sound, hopefully. fix regressions from last night which killed a lot of music. 2012-09-29 22:19:49 +00:00
Util.cs Util.Serializer: Consume no data past the end of the last proper section. As a result, when using Util.Serializer in text mode, you MUST enclose your entire savestate in a single section (named to your liking). Fixes input log save\load issues. All old A2600 savestates broken. 2012-11-28 18:27:14 +00:00