BizHawk/BizHawk.Client.Common
adelikat ba4e7d620b Refactor the LuaDocumentation class to remove a bunch of unnecessary stuff 2014-06-03 00:34:41 +00:00
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7z detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config Fix Fast Forward and Rewind default bindings for Xbox 360 controllers 2014-05-28 23:41:49 +00:00
helpers Removed one-use MaxHexValueFromMaxDigits function from StringHelpers.cs. 2014-05-15 15:12:30 +00:00
lua Refactor the LuaDocumentation class to remove a bunch of unnecessary stuff 2014-06-03 00:34:41 +00:00
movie saveram stuff 2014-06-02 16:33:08 +00:00
rewind fix bugs in the delta rewinding code? 2014-04-08 00:22:14 +00:00
tools SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor 2014-05-31 23:05:02 +00:00
BinarySaveStates.cs Binary savestates now way more awesomer and point-having 2014-03-21 03:50:17 +00:00
BizHawk.Client.Common.csproj Proof of concept for a SystemInfo object to have a singular place to have system specific info as opposed to SystemID switches stattered throughout the codebase 2014-05-30 22:00:16 +00:00
ControllerBinding.cs Lua - joypad.setfrommnemonicstr() - support the notion of pressing the analog stick for 1 frame, rather than sticky behavior 2014-05-21 03:25:41 +00:00
CoreFileProvider.cs pce: refactor CD loading to move bios determination out of RomLoader 2014-02-10 15:26:18 +00:00
FirmwareManager.cs don't search for firmwares in nonexisting directory to avoid assert in FirmwareManager 2014-02-05 23:53:41 +00:00
Global.cs SystemInfo - fix detection of GBC 2014-05-31 23:30:33 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
InputManager.cs put Customize menu item in context menu 2014-05-07 01:03:44 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs some code cleanup 2014-02-22 23:59:52 +00:00
PathManager.cs Lua - catch NotImplementedException on emu.getregister(s) and warn the user that this particular core doesn't implement this feature yet. Also, put IEmulator extensions in their own namespace 2014-05-31 14:29:27 +00:00
RecentFiles.cs Customize box - implement recent tab 2014-05-07 00:41:13 +00:00
RomGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
RomLoader.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
SaveSlotManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SavestateManager.cs Save Screenshot in savestates toggle - add a "big" savestates option off by default and set to 128kb as a somewhat arbitruary value (only reached on n64 at 640x480 or higher most likely) 2014-05-07 01:36:19 +00:00
SevenZipSharpArchiveHandler.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
SystemInfo.cs SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor 2014-05-31 23:05:02 +00:00
XmlGame.cs Icons for some gameboy dialogs 2014-05-11 17:48:17 +00:00