BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/PceSchema.cs

123 lines
3.0 KiB
C#

using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.PCEngine;
namespace BizHawk.Client.EmuHawk
{
[Schema("PCECD")]
public class PceCdSchema : PceSchema { }
[Schema("PCE")]
public class PceSchema : IVirtualPadSchema
{
public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
{
var ss = ((PCEngine)core).GetSyncSettings();
var padSchemas = new[]
{
ss.Port1,
ss.Port2,
ss.Port3,
ss.Port4,
ss.Port5,
}
.Where(p => p != PceControllerType.Unplugged)
.Select((p, i) => GenerateSchemaForPort(p, i + 1))
.Where(s => s != null);
return padSchemas;
}
private static PadSchema GenerateSchemaForPort(PceControllerType type, int controller)
{
switch (type)
{
default:
MessageBox.Show($"{type} is not supported yet");
return null;
case PceControllerType.Unplugged:
return null;
case PceControllerType.GamePad:
return StandardController(controller);
}
}
private static PadSchema StandardController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(174, 90),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = $"P{controller} Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} B2",
DisplayName = "II",
Location = new Point(122, 34),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} B1",
DisplayName = "I",
Location = new Point(146, 34),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Select",
DisplayName = "s",
Location = new Point(52, 34),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Run",
DisplayName = "R",
Location = new Point(74, 34),
Type = PadSchema.PadInputType.Boolean
}
}
};
}
}
}