BizHawk/BizHawk.Client.EmuHawk/tools
YoshiRulz 16136ae130
Rename file
2019-12-05 15:21:15 +10:00
..
BasicBot BasicBot: Fix DPI scaling issues. 2019-10-13 14:49:25 -04:00
Cheats InputRoll - don't hardcode padding variables in the constructor 2019-11-26 12:51:36 -06:00
Debugger InputRoll - don't hardcode padding variables in the constructor 2019-11-26 12:51:36 -06:00
GB Use string interpolation 2019-03-19 00:06:37 +10:00
GBA Use string interpolation 2019-03-19 00:06:37 +10:00
Genesis Use string interpolation 2019-03-19 00:06:37 +10:00
HexEditor Hex editor - more cleanups 2019-11-03 12:46:39 -06:00
Lua Lua console - add newline on message to the console, better handling of attempting to load a script that already exists and has syntax errors 2019-12-03 20:42:44 -06:00
Macros Fix missing UI usings. 2019-11-02 00:38:50 -04:00
MultiDiskBundler Replace helper methods with readonly bool IsUnixHost and cleanup 2019-11-04 14:30:05 +10:00
NES Fix missing UI usings. 2019-11-02 00:38:50 -04:00
PCE Misc cleanups in tool dialogs - mostly the use of expression body (C#6/C#7isms) 2019-10-29 09:27:56 -05:00
SMS Misc cleanups in tool dialogs - mostly the use of expression body (C#6/C#7isms) 2019-10-29 09:27:56 -05:00
SNES Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
TAStudio Tastudio - expand message column to fix text, similarly to branches 2019-12-03 20:10:00 -06:00
TI83 Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
VirtualPads Rename file 2019-12-05 15:21:15 +10:00
Watch Ram Search - deselect watches when removing them with the delete key 2019-12-02 17:07:14 -06:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Use string interpolation 2019-03-19 00:06:37 +10:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs Use nameof 2019-03-28 14:17:14 +11:00
CDL.cs Fix missing UI usings. 2019-11-02 00:38:50 -04:00
CDL.designer.cs InputRoll - don't hardcode padding variables in the constructor 2019-11-26 12:51:36 -06:00
CDL.resx add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck 2016-05-07 10:10:37 -05:00
GameShark.Designer.cs Change the name of the GameShark Converter to Cheat Code Converter 2017-01-04 18:05:14 -08:00
GameShark.cs Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
GameShark.resx Change the name of the GameShark Converter to Cheat Code Converter 2017-01-04 18:05:14 -08:00
InputPrompt.Designer.cs some more topmosts and sound mutes 2017-03-14 22:13:51 +03:00
InputPrompt.cs heh 2017-05-10 07:45:23 -04:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs Remove NewHexEditor (can be developed on a branch instead) 2019-11-03 10:20:07 -06:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Fix missing UI usings. 2019-11-02 00:38:50 -04:00
ToolManager.cs Fix LoadRamWatch logic, was always attempting to load it even when it was already loaded. Worse was that it was autoloading watch files anytime something interacted with it like the "add to ram watch" feature in ram search 2019-12-02 17:19:58 -06:00
TraceLogger.Designer.cs InputRoll - rip out the UseCustomBackGround flag, and only key off the existence of the override. Seems to be a speed hack, but the only attempt to make it faster (in ram watch) was actually making things slower 2019-11-26 12:33:39 -06:00
TraceLogger.cs Fix missing UI usings. 2019-11-02 00:38:50 -04:00
TraceLogger.resx Trace Logger - remove the clear button in favor of a menu item, add a context menu for the listview that corresponds to the edit menu 2016-02-24 22:08:56 -05:00