BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/GGLSchema.cs

79 lines
1.9 KiB
C#

using System.Collections.Generic;
using System.Drawing;
using BizHawk.Emulation.Common;
namespace BizHawk.Client.EmuHawk
{
[Schema("GGL")]
public class GGLSchema : IVirtualPadSchema
{
public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
{
yield return StandardController(1);
yield return StandardController(2);
}
private static PadSchema StandardController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(174, 90),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = $"P{controller} Up",
Icon = Properties.Resources.BlueUp,
Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Down",
Icon = Properties.Resources.BlueDown,
Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Left",
Icon = Properties.Resources.Back,
Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Right",
Icon = Properties.Resources.Forward,
Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Start",
DisplayName = "S",
Location = new Point(134, 12),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} B1",
DisplayName = "1",
Location = new Point(122, 34),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} B2",
DisplayName = "2",
Location = new Point(146, 34),
Type = PadSchema.PadInputType.Boolean
}
}
};
}
}
}