BizHawk/BizHawk.Client.Common
adelikat 3553b06350 Play Movie - Match current game hash not current game name 2014-04-26 17:54:56 +00:00
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7z detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config Play Movie - Match current game hash not current game name 2014-04-26 17:54:56 +00:00
helpers Some code cleanup tinkerings in Client.Common 2014-02-03 20:48:01 +00:00
lua Fix joypad.Set() when using the controller number parameter, also strongly type that parameter to nullable int instead of object, add a unit test lua script that tests for this 2014-04-22 21:55:04 +00:00
movie make movie header savestates be binary, have their own key, and be stored in base64 form (actually, natt was right, they were stored as text, it's just that the "text" savestates from some cores are a ToHex'd byte array) 2014-04-25 02:19:46 +00:00
rewind fix bugs in the delta rewinding code? 2014-04-08 00:22:14 +00:00
tools Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua) 2014-04-26 17:28:43 +00:00
BinarySaveStates.cs Binary savestates now way more awesomer and point-having 2014-03-21 03:50:17 +00:00
BizHawk.Client.Common.csproj Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods 2014-04-13 14:22:13 +00:00
ControllerBinding.cs Lua - Fix joypad.set() 2014-03-29 21:12:04 +00:00
CoreFileProvider.cs pce: refactor CD loading to move bios determination out of RomLoader 2014-02-10 15:26:18 +00:00
FirmwareManager.cs don't search for firmwares in nonexisting directory to avoid assert in FirmwareManager 2014-02-05 23:53:41 +00:00
Global.cs Lua - Fix joypad.set() 2014-03-29 21:12:04 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
InputManager.cs Lua - Fix joypad.set() 2014-03-29 21:12:04 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs some code cleanup 2014-02-22 23:59:52 +00:00
PathManager.cs rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
RecentFiles.cs Hex Editor - lots of fixes to Path and filename selection in OpenFile and SaveFile dialogs 2014-03-26 00:34:43 +00:00
RomGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
RomLoader.cs Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
SaveSlotManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SavestateManager.cs fix read+write mode binary loadstate exception bug? 2014-04-18 17:41:14 +00:00
SevenZipSharpArchiveHandler.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
XmlGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00