BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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jdpurcell b4a4c04844 Remove unnecessary bounds check. 2015-01-17 04:13:05 +00:00
BizHawk.Client.Common Remove unnecessary bounds check. 2015-01-17 04:13:05 +00:00
BizHawk.Client.DBMan Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
BizHawk.Client.DiscoHawk Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
BizHawk.Client.EmuHawk Detect and recover from buffer underflow, i.e. resynchronize the write position so that our writes always end up just before the play cursor. 2015-01-17 01:56:23 +00:00
BizHawk.Common Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
BizHawk.Emulation.Common cleanup 2015-01-15 03:58:21 +00:00
BizHawk.Emulation.Cores Break up Gambatte.cs into separate files 2015-01-16 18:37:42 +00:00
BizHawk.Emulation.DiscSystem Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
BizHawk.Installer Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project 2013-11-03 14:19:02 +00:00
Bizware Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
CpuCoreGenerator PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
Dist fix bugs in zip.exe usage in makerelease.bat 2014-10-03 03:36:43 +00:00
EMU7800 fix emu7800 post build event 2014-07-27 00:43:23 +00:00
LuaInterface build luainterface.dll into the references folder, like other more modern things. 2014-08-14 01:07:26 +00:00
References add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
Tools/cg2glsl add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL 2014-02-03 07:16:26 +00:00
Version Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
attic old VRC6 sound moved to attic/ 2012-12-10 20:26:59 +00:00
blip_buf Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed. 2012-12-09 03:13:47 +00:00
genplus-gx gpgx: fix audio CD scanning 2014-10-10 01:05:13 +00:00
help Added help file 2014-07-26 21:24:27 +00:00
libgambatte FASTER 2014-06-23 02:46:07 +00:00
libmeteor gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea. 2013-11-12 00:40:28 +00:00
libmupen64plus add ROM memorydomain to n64 2014-09-14 18:39:26 +00:00
libsnes fix bsnes performance core lag counter; fixes issue #180 2014-09-14 01:33:09 +00:00
lynx lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B. 2014-11-02 19:11:19 +00:00
output psx - lag logic 2015-01-06 03:40:01 +00:00
psx psx - apply fresh GTE division bugfix 2015-01-12 07:32:14 +00:00
quicknes partially functional ppu viewing tools for quicknes 2014-12-17 03:27:44 +00:00
vbanext gba (vba): some roughing in for the tracelogger 2014-11-19 02:24:33 +00:00
wonderswan wonderswan: clear out unused code for clear saveram 2014-11-24 18:50:18 +00:00
yabause give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
BizHawk.sln Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
Building Other Solutions.txt footnote arm disassembler 2014-11-19 03:17:39 +00:00
CpuCoreGenerator.sln Upgrade CpuCoreGenerator solution also 2011-08-27 02:20:10 +00:00
Good Core Bad Core.txt more good core bad core 2014-12-18 21:43:11 +00:00
snes9xgit.txt update git url for bizsnes and add dll file. 2014-07-28 21:10:16 +00:00
subwcrev.sh Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00