BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES
Dan B b962f06e07 Fix quicknes 2019-01-06 12:16:28 -05:00
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LibQuickNES.cs Move BizInvoke files from Emulation.Common to Common 2017-05-01 17:30:42 -05:00
Nes_NTSC_Colors.cs Fix mixed line endings. 2017-04-15 15:53:02 -04:00
QuickNES.IDebuggable.cs i hope this breaks something 2018-05-12 12:55:42 -04:00
QuickNES.IDisassembler.cs quicknes disassembler tweak 2015-01-25 20:06:41 +00:00
QuickNES.IInputPollable.cs IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
QuickNES.IMemoryDomains.cs remove the obsolete MemoryDomain.FromIntPtr method 2017-04-24 13:47:40 -05:00
QuickNES.INESPPUViewable.cs Add experimental interop library to quicknes. Still needs work... 2016-02-17 20:18:01 -05:00
QuickNES.ISaveRam.cs Add experimental interop library to quicknes. Still needs work... 2016-02-17 20:18:01 -05:00
QuickNES.ISettable.cs Add experimental interop library to quicknes. Still needs work... 2016-02-17 20:18:01 -05:00
QuickNES.ISoundProvider.cs Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
QuickNES.IStatable.cs Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
QuickNES.ITraceable.cs tracer unification for cores: spacing, headers, etc 2016-08-16 01:39:26 +03:00
QuickNES.IVideoProvider.cs Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
QuickNES.cs Fix quicknes 2019-01-06 12:16:28 -05:00