BizHawk/BizHawk.Client.Common/movie
adelikat b0c7ba5f77 remove info about sram from IMovie documentation, as the details of the implementation don't necessitate any particular way of handling sram handling 2014-06-08 18:31:09 +00:00
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MnemonicGenerators Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
HeaderKeys.cs rip out legacy board properties stuff 2014-05-18 16:47:19 +00:00
IMovie.cs remove info about sram from IMovie documentation, as the details of the implementation don't necessitate any particular way of handling sram handling 2014-06-08 18:31:09 +00:00
IMovieHeader.cs rip out legacy board properties stuff 2014-05-18 16:47:19 +00:00
InputAdapters.cs Lua - joypad.setfrommnemonicstr() - support the notion of pressing the analog stick for 1 frame, rather than sticky behavior 2014-05-21 03:25:41 +00:00
MnemonicsGenerator.cs wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration. 2014-06-04 23:26:57 +00:00
MnemonicsLookupTable.cs Make a NamedDictionary object in BizHawk.Common, and move some collection objects to their own file. new Mnemonic system - use NamedDictionary 2013-12-14 05:55:25 +00:00
Movie.cs saveram stuff 2014-06-02 16:33:08 +00:00
MovieHeader.cs rip out legacy board properties stuff 2014-05-18 16:47:19 +00:00
MovieImport.cs 6-Button controller support for ImportGMV. 2014-05-28 05:47:10 +00:00
MovieLog.cs Some more movie code refactoring - better naming and less passing around writer objects 2013-11-30 02:50:54 +00:00
MovieMnemonics.cs wonderswan: change pad names for fun and profit. breaks controller config. does not break existing mooovies 2014-06-07 01:26:16 +00:00
MovieRecord.cs TAStudio / Movies 2.0 - rip out a bunch of boolean input assumptions, in favor of..nothing for right now this breaks most all of the functionality of TAStudio, will replace with something that accounts for float input as well 2014-02-08 22:41:47 +00:00
MovieRecordList.cs Nitpicky cleanups on movie 2.0 code 2014-01-11 15:05:41 +00:00
MovieSession.cs fix read+write mode binary loadstate exception bug? 2014-04-18 17:41:14 +00:00
MultitrackRecording.cs clean up multitrack object 2013-10-28 01:06:51 +00:00
PlatformFrameRates.cs add PAL A2600 framerate to movie check code 2014-05-31 16:28:31 +00:00
Subtitle.cs some mostly useless code reformatting in client.common 2014-02-04 03:08:20 +00:00
SubtitleList.cs some mostly useless code reformatting in client.common 2014-02-04 03:08:20 +00:00
TasMovie.cs saveram stuff 2014-06-02 16:33:08 +00:00