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DelegatingLuaLibrary.cs
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refactor LuaHelper into an extension method class, and some nitpick cleanups
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2019-12-15 09:05:33 -06:00 |
EmuLuaLibrary.Bit.cs
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fix lua bit.arshift (fixes #1825)
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2020-01-31 00:36:01 -05:00 |
EmuLuaLibrary.Emu.cs
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Simplify some lua table creation with an extension method
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2019-12-15 09:22:10 -06:00 |
EmuLuaLibrary.Events.cs
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Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace
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2020-02-15 12:33:15 -06:00 |
EmuLuaLibrary.GameInfo.cs
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Simplify some lua table creation with an extension method
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2019-12-15 09:22:10 -06:00 |
EmuLuaLibrary.Genesis.cs
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Client.Common cleanups - mostly using higher language features
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2020-02-22 12:29:12 -06:00 |
EmuLuaLibrary.Joypad.cs
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Fix an InvalidCastException being thrown when a double is unboxed as a float (#1863)
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2020-02-25 11:33:28 -06:00 |
EmuLuaLibrary.MainMemory.cs
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Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace
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2020-02-15 12:33:15 -06:00 |
EmuLuaLibrary.Memory.cs
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another extension method for lua table creation
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2019-12-15 09:46:39 -06:00 |
EmuLuaLibrary.MemorySavestate.cs
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Client.Common cleanups - mostly using higher language features
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2020-02-22 12:29:12 -06:00 |
EmuLuaLibrary.Movie.cs
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lua - implement controller number parameter to joypad.getimmediate and movie.getinput, consolidate input getting lua code
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2020-01-03 09:51:48 -06:00 |
EmuLuaLibrary.NES.cs
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Improve exception docs in BizHawk.Client.Common
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2020-01-02 21:51:27 +10:00 |
EmuLuaLibrary.SNES.cs
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Migrate SnesLuaLibrary to ApiHawk delegation
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2019-12-16 17:14:10 +10:00 |
EmuLuaLibrary.SQL.cs
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Simplify some lua table creation with an extension method
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2019-12-15 09:22:10 -06:00 |
EmuLuaLibrary.String.cs
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misc cleanups in lua code
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2020-02-26 17:06:04 -06:00 |
EmuLuaLibrary.UserData.cs
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Client.Common cleanups - mostly using higher language features
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2020-02-22 12:29:12 -06:00 |
EnvironmentSandbox.cs
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misc code cleanups in BizHawk.Client.Common
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2017-04-14 14:59:01 -05:00 |
LuaAttributes.cs
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Follow attribute class best practices, cleanup docs on attributes
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2020-02-19 03:54:50 +10:00 |
LuaDocumentation.cs
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misc cleanups in lua code
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2020-02-26 17:06:04 -06:00 |
LuaFile.cs
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Lua Console - use InputRolle, fix all kinds of bugs with using Separators
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2019-10-19 09:50:21 -05:00 |
LuaFileList.cs
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Enable SA1113 and fix noncompliance
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2020-01-25 18:06:50 +10:00 |
LuaFunctionList.cs
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Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace
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2020-02-15 12:33:15 -06:00 |
LuaHelper.cs
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Use ranges in ApiHawk and Lua
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2020-01-13 06:57:24 +10:00 |
LuaLibraryBase.cs
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misc cleanups in lua code
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2020-02-26 17:06:04 -06:00 |
LuaSandbox.cs
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misc cleanups in lua code
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2020-02-26 17:06:04 -06:00 |
NamedLuaFunction.cs
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Refactor a lot of lua code to use a LuaFile object instead of a Lua object, and unify some luafile manipulation logic into methods
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2019-11-29 15:02:40 -06:00 |