BizHawk/BizHawk.Client.Common
adelikat 76a4560ff9 Lua - emu.getsystemId - be consistent with movies 2014-05-03 02:28:12 +00:00
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7z detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config minimal implementation of AR correction. this isn't completely satisfying. we need to run the frontend 1x/2x/etc sizing through it, and I'm feeling like we need two tiers of AR suggestion strengths.. we may want a2600 fixing AR out of the box, but NES fixing AR by default is unacceptable 2014-05-02 04:27:08 +00:00
helpers Some code cleanup tinkerings in Client.Common 2014-02-03 20:48:01 +00:00
lua Lua - emu.getsystemId - be consistent with movies 2014-05-03 02:28:12 +00:00
movie Better color coding of input display, auto-holds show red, previous frame shows orange, restore ability to show immediate input, also fix but in autofire-autohold 2014-04-28 00:39:40 +00:00
rewind fix bugs in the delta rewinding code? 2014-04-08 00:22:14 +00:00
tools Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua) 2014-04-26 17:28:43 +00:00
BinarySaveStates.cs Binary savestates now way more awesomer and point-having 2014-03-21 03:50:17 +00:00
BizHawk.Client.Common.csproj Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods 2014-04-13 14:22:13 +00:00
ControllerBinding.cs Better color coding of input display, auto-holds show red, previous frame shows orange, restore ability to show immediate input, also fix but in autofire-autohold 2014-04-28 00:39:40 +00:00
CoreFileProvider.cs pce: refactor CD loading to move bios determination out of RomLoader 2014-02-10 15:26:18 +00:00
FirmwareManager.cs don't search for firmwares in nonexisting directory to avoid assert in FirmwareManager 2014-02-05 23:53:41 +00:00
Global.cs Lua - Fix joypad.set() 2014-03-29 21:12:04 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
InputManager.cs Lua - Fix joypad.set() 2014-03-29 21:12:04 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs some code cleanup 2014-02-22 23:59:52 +00:00
PathManager.cs rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
RecentFiles.cs RecentFiles - put jsonignore on derived properties, and clean up some things 2014-05-03 01:33:12 +00:00
RomGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
RomLoader.cs Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
SaveSlotManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SavestateManager.cs fix read+write mode binary loadstate exception bug? 2014-04-18 17:41:14 +00:00
SevenZipSharpArchiveHandler.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
XmlGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00