15 lines
390 B
C#
15 lines
390 B
C#
using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.SNES
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{
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public partial class LibsnesCore : IInputPollable
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{
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public int LagCount { get; set; }
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public bool IsLagFrame { get; set; }
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// TODO: optimize managed to unmanaged using the ActiveChanged event
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public IInputCallbackSystem InputCallbacks { get; } = new InputCallbackSystem();
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}
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}
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