BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.IInputPollable.cs

15 lines
390 B
C#

using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.SNES
{
public partial class LibsnesCore : IInputPollable
{
public int LagCount { get; set; }
public bool IsLagFrame { get; set; }
// TODO: optimize managed to unmanaged using the ActiveChanged event
public IInputCallbackSystem InputCallbacks { get; } = new InputCallbackSystem();
}
}