24 lines
514 B
C#
24 lines
514 B
C#
using System;
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using System.IO;
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using System.Collections.Generic;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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{
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partial class GambatteLink
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{
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void ICodeDataLogger.SetCDL(ICodeDataLog cdl)
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{
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((ICodeDataLogger)L).SetCDL(cdl);
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}
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void ICodeDataLogger.NewCDL(ICodeDataLog cdl)
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{
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((ICodeDataLogger)L).NewCDL(cdl);
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}
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void ICodeDataLogger.DisassembleCDL(Stream s, ICodeDataLog cdl) { ((ICodeDataLogger)L).DisassembleCDL(s, cdl); }
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}
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} |