BizHawk/BizHawk.Common
adelikat c9c2329651 Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property 2014-05-20 15:39:43 +00:00
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Extensions work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
IPC snes hooking system and GetCpuFlagsAndRegisters now work normally 2013-11-22 09:33:56 +00:00
Properties fix sln building - apparently you need these files 2013-11-11 17:49:10 +00:00
Bit.cs Clean up the Bit struct and rename the file from Types.cs to Bit.cs 2014-01-22 00:47:22 +00:00
BitReverse.cs Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
BizHawk.Common.csproj N64 - Controller Settings dialog with ability to set Pak type and connected status of controllers 2014-05-10 02:03:23 +00:00
Buffer.cs Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
Colors.cs Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
CustomCollections.cs nitpicky thing I forgot to do in last commit, nothing important here 2013-12-14 05:59:08 +00:00
EnumHelper.cs N64 - ability to set core type in the front end 2014-05-10 17:30:03 +00:00
HawkFile.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
Log.cs Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00
MruStack.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
QuickCollections.cs Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00
ReflectionUtil.cs Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property 2014-05-20 15:39:43 +00:00
Serializer.cs dont call int.parse on a long 2014-04-08 01:08:47 +00:00
SwitcherStream.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
UndoHistory.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
Util.cs zero warnings! 2014-04-08 02:25:46 +00:00