BizHawk/BizHawk.Emulation
andres.delikat a5bf181621 active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM) 2011-05-08 13:43:53 +00:00
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CPUs [NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates 2011-04-17 22:51:53 +00:00
Consoles good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit 2011-05-08 00:06:43 +00:00
Database no need for special treatment for first line when we have comments now 2011-03-15 03:23:15 +00:00
Disc disc subsystem progress 2011-05-08 09:07:46 +00:00
Interfaces active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM) 2011-05-08 13:43:53 +00:00
Properties 2011-01-11 02:55:51 +00:00
Sound [NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced. 2011-03-19 09:12:56 +00:00
BizHawk.Emulation.csproj disc subsystem progress 2011-05-08 09:07:46 +00:00
Log.cs PCE minor updates 2011-03-18 03:39:11 +00:00
Notes.txt 2011-01-11 02:55:51 +00:00
Util.cs add serializer SyncFixedString 2011-05-01 19:30:19 +00:00