BizHawk/BizHawk.Emulation/Consoles/Sega/Genesis
andres.delikat a34bf45610 Add islag to savestates (now lagframe alert status updates when loading a state) 2012-07-30 14:42:52 +00:00
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Compat.txt 68000: add MULU, MULS, DIVU, DIVS, MOVE to CCR 2011-10-11 03:52:44 +00:00
GenVDP.DMA.cs GEN: Preliminary sprite rendering. hook up MemoryDomains. 2011-10-16 06:23:15 +00:00
GenVDP.Render.cs gen: some work on renderer. 2011-10-18 03:48:37 +00:00
GenVDP.cs Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation. 2012-06-25 02:50:34 +00:00
Genesis.cs Add islag to savestates (now lagframe alert status updates when loading a state) 2012-07-30 14:42:52 +00:00
IO.cs Genesis - hook up lag counter 2012-04-29 12:55:20 +00:00
Input.cs Genesis - hook up lag counter (shows all frames as lag currently), and hook core up to input config dialog (1 controller only currently) 2011-12-24 01:59:51 +00:00
MemoryMap.68000.cs Fix some bugs responsible for out-of-bounds array access crash on ym2612 2012-04-29 01:40:38 +00:00
MemoryMap.Z80.cs start on YM2612. DAC works. process port writes for FM channels. No FM channels output audio yet. 2012-04-29 01:09:06 +00:00