![]() -I will now assume that 0x7000 is not mapped for the sake of continuing on. I will need to implement a mapper system shortly though. --Did the same thing for 0x4800. -AND@, MOVR, CMP enabled. -Made the logging separator generate before an instruction instead of after the register states. This is quite petty, but I don't like the separator at the end of the file. I hit an infinite loop, and I'm very very certain it's happening because I don't have an interrupt system yet. Time to stop avoiding that! |
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Atari | ||
Calculator | ||
Coleco | ||
GB | ||
Gameboy | ||
Intellivision | ||
Nintendo | ||
PC Engine | ||
PSX | ||
Sega |