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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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9d7c92fb6e
BizHawk
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BizHawk.Emulation.Cores
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Consoles
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Nintendo
History
adelikat
4269098e8a
Gambatte core experimental change to the definition of a frame. gambatte runs the number of cycles it feels like even when you tell it. So track the difference between the desired amount of actual run and adjust the next frame. This way, in thoery it should average out to the desired 35112 cycles per frame. Also track the cycle count and expose it for future api to use
2014-04-28 16:02:11 +00:00
..
GBA
more icons, don't show one if there isn't oen
2014-04-25 23:17:10 +00:00
Gameboy
Gambatte core experimental change to the definition of a frame. gambatte runs the number of cycles it feels like even when you tell it. So track the difference between the desired amount of actual run and adjust the next frame. This way, in thoery it should average out to the desired 35112 cycles per frame. Also track the cycle count and expose it for future api to use
2014-04-28 16:02:11 +00:00
N64
remove savestate loading hacks for movie header skipping
2014-04-25 02:21:45 +00:00
NES
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
2014-04-25 01:19:57 +00:00
QuickNES
remove savestate loading hacks for movie header skipping
2014-04-25 02:21:45 +00:00
SNES
core status bar icon - add yabause and bsnes icons
2014-04-25 21:41:34 +00:00