BizHawk/BizHawk.Emulation
andres.delikat becbbc88ea Input display now shows the previous frame input as well. The display currently doesn't look good, but I will improve on that soon. Save last input into NES savestates 2011-05-01 21:19:18 +00:00
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CPUs [NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates 2011-04-17 22:51:53 +00:00
Consoles Input display now shows the previous frame input as well. The display currently doesn't look good, but I will improve on that soon. Save last input into NES savestates 2011-05-01 21:19:18 +00:00
Database no need for special treatment for first line when we have comments now 2011-03-15 03:23:15 +00:00
Interfaces Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame 2011-05-01 16:04:53 +00:00
Properties 2011-01-11 02:55:51 +00:00
Sound [NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced. 2011-03-19 09:12:56 +00:00
BizHawk.Emulation.csproj oops, csproj not checked in 2011-04-19 02:21:34 +00:00
Log.cs PCE minor updates 2011-03-18 03:39:11 +00:00
Notes.txt 2011-01-11 02:55:51 +00:00
Util.cs add serializer SyncFixedString 2011-05-01 19:30:19 +00:00