BizHawk/BizHawk.Client.Common
goyuken a09c488f5b add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
..
7z Make warnings go away 2014-07-22 23:18:44 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config add exit program hotkey 2014-10-07 01:20:48 +00:00
inputAdapters satisfy my own comment about the " C " 2014-09-14 18:01:20 +00:00
lua Add a LuaLibraryAttributes attribute to lua libraries with a Released property, only register libraries that are released except in Developer Builds, set tastudio library Released flag to false 2014-09-20 01:00:50 +00:00
movie Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating 2014-10-05 14:11:30 +00:00
rewind fix bugs in the delta rewinding code? 2014-04-08 00:22:14 +00:00
tools Ram Watch - fix issue with stale memory domains when rebooting a core, some cores were unaffected, cores like atari 2600 were affected by this bug 2014-09-28 16:39:53 +00:00
BinarySaveStates.cs add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
BizHawk.Client.Common.csproj add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
ControllerBinding.cs On loadstate clear "button start" values in the autofire logic 2014-08-16 14:33:09 +00:00
CoreFileProvider.cs expand on r7462 2014-07-31 21:40:25 +00:00
ExceptionClasses.cs when loading a movie, gracefully handle a movie/rom system id mismatch 2014-09-27 15:49:39 +00:00
FirmwareManager.cs dont crash when organizing firmware 2014-08-03 22:38:27 +00:00
GLManager.cs Some useless cleanup 2014-07-03 18:17:09 +00:00
Global.cs ugh, oops 2014-08-17 16:00:46 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
IZipWriter.cs add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
IonicZipWriter.cs add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs some code cleanup 2014-02-22 23:59:52 +00:00
PathManager.cs fix 7582 2014-08-13 17:55:34 +00:00
RecentFiles.cs remove an unused method from RecentFiles.cs (one that had little to no value anyway) 2014-08-02 23:09:01 +00:00
RomGame.cs Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
RomLoader.cs Fix bug with core inventory launching n64 core with data that romgame had mangled in cases. todo: delete romgame. 2014-09-12 01:02:09 +00:00
SaveSlotManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SavestateManager.cs benchmark savestate time to console 2014-10-09 01:49:44 +00:00
SevenZipSharpArchiveHandler.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
SharpZipWriter.cs add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
SystemInfo.cs SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor 2014-05-31 23:05:02 +00:00
XmlGame.cs More Util methods -> extension methods 2014-07-03 19:20:34 +00:00