BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy
scrimpeh ef1bc65ce6 IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
..
GBColors.cs vba next: coreside work for alternate palettes 2014-08-17 20:05:56 +00:00
GBDisassembler.cs bleh 2014-12-14 18:35:35 +00:00
Gambatte.ICodeDataLog.cs Merge from TASVideo 2015-11-01 22:01:19 +01:00
Gambatte.IDebuggable.cs Break up Gambatte.cs into separate files 2015-01-16 18:37:42 +00:00
Gambatte.IMemoryDomains.cs CDL - add consistency check to GB, fix probably bugs in varying cartram sizes, change GB memdomain from "Cart RAM" to "CartRAM" (hope this doesnt cause a problem) 2015-10-26 21:42:48 -05:00
Gambatte.ISaveRam.cs Break up Gambatte.cs into separate files 2015-01-16 18:37:42 +00:00
Gambatte.ISettable.cs Break up Gambatte.cs into separate files 2015-01-16 18:37:42 +00:00
Gambatte.IStatable.cs Break up Gambatte.cs into separate files 2015-01-16 18:37:42 +00:00
Gambatte.ITraceable.cs gambatte - add LY to trace log 2015-09-17 14:10:31 -05:00
Gambatte.IVideoProvider.cs Break up Gambatte.cs into separate files 2015-01-16 18:37:42 +00:00
Gambatte.cs IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
GambatteLink.IDebuggable.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
GambatteLink.IInputPollable.cs IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
GambatteLink.IMemoryDomains.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
GambatteLink.ISaveRam.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
GambatteLink.ISettable.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
GambatteLink.IStatable.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
GambatteLink.IVideoProvider.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
GambatteLink.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
LibGambatte.cs implement GB CDL 2015-10-26 19:16:38 -05:00