BizHawk/BizHawk.Emulation.Common/Base Implementations
adelikat 5caae72682 NullVideo - make Instance static 2016-12-12 13:43:56 -06:00
..
BasicServiceProvider.cs Misc code cleanups in Emulation.Common 2016-02-28 19:03:01 -05:00
CallbackBasedTraceBuffer.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
ControllerDefinition.cs tastudio analog editing: typing past max digits overwrites existing value 2016-11-12 15:30:44 +03:00
InputCallbackSystem.cs Misc code cleanups in Emulation.Common 2016-02-28 19:03:01 -05:00
MemoryCallbackSystem.cs Add address mask setting for breakpoints 2016-08-08 04:37:39 -07:00
MemoryDomain.cs Break a bunch of memory domain stuff with pointless refactoring 2016-04-13 19:50:06 -04:00
MemoryDomainImpls.cs fix bug from 111648cf98 breaking hex editor and maybe other stuff 2016-06-01 23:05:56 -05:00
MemoryDomainList.cs Fix NES memory domains 2016-07-16 16:13:50 -04:00
NullController.cs Rename IController.Type to IController.Definition to more clearly describe the property 2016-12-12 12:30:32 -06:00
NullEmulator.cs Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
NullSound.cs Swag up NullSound 2016-12-11 14:07:12 -05:00
NullVideo.cs NullVideo - make Instance static 2016-12-12 13:43:56 -06:00
SimpleSyncSoundProvider.cs Fix stuff or not 2016-12-11 22:37:28 -05:00
TraceBuffer.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00