BizHawk/BizHawk.Client.EmuHawk/tools
zeromus 8bc067cbbe lua: fix memory leak causing crash after a few dozen script loads/resets 2017-05-10 01:58:19 -05:00
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BasicBot Spaces -> tabs. 2017-04-15 16:37:30 -04:00
Cheats Don't position tools to last saved position if that position is not visible on screen 2017-02-21 16:57:47 -06:00
Debugger Fix debugger throwing exceptions on opened on a core that does not implement IDisassemblable 2017-04-23 11:42:26 -05:00
GB Spaces -> tabs. 2017-04-15 16:37:30 -04:00
GBA GBAGPUView: Don't draw a sprite if its size + tile index combined make it go past the end of vram 2016-12-09 22:09:58 -05:00
Genesis Update GenGameGenie.cs 2017-04-15 19:49:15 -04:00
HexEditor Remove the obsolete MemoryDomain.FromByteArray() method 2017-04-24 13:55:20 -05:00
Lua lua: fix memory leak causing crash after a few dozen script loads/resets 2017-05-10 01:58:19 -05:00
Macros Rename IController.Type to IController.Definition to more clearly describe the property 2016-12-12 12:30:32 -06:00
MultiDiskBundler Multi-disk Bundler: Fix DPI scaling issues and improve control positioning. 2016-12-15 15:06:35 -05:00
NES Spaces -> tabs. 2017-04-15 16:37:30 -04:00
PCE * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
SMS * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
SNES LibsnesCore reformating round 2 - sort out private fields vs pulbic properties 2017-04-19 12:19:16 -05:00
TAStudio tastudio: tweak editing selection by clicking column header 2017-04-23 14:47:10 +03:00
TI83 Don't position tools to last saved position if that position is not visible on screen 2017-02-21 16:57:47 -06:00
VirtualPads Colecovision - virtualpad support for new controller options 2017-05-07 10:04:15 -05:00
Watch misc code cleanups in ram watch tool files 2017-04-19 07:50:25 -05:00
AutoHawk.Designer.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
AutoHawk.resx Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
CDL.Designer.cs add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck 2016-05-07 10:10:37 -05:00
CDL.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
CDL.resx add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck 2016-05-07 10:10:37 -05:00
GameShark.Designer.cs Change the name of the GameShark Converter to Cheat Code Converter 2017-01-04 18:05:14 -08:00
GameShark.cs Mostly whitespace cleanup to reduce difference with mono-portable branch. 2017-05-02 23:09:50 -04:00
GameShark.resx Change the name of the GameShark Converter to Cheat Code Converter 2017-01-04 18:05:14 -08:00
InputPrompt.Designer.cs some more topmosts and sound mutes 2017-03-14 22:13:51 +03:00
InputPrompt.cs misc code formatting improvements in random files in EmuHawk 2017-04-17 15:23:31 -05:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs ToolBox use an IEmulator RequiredService instead of Global.Emulator 2016-12-06 10:44:37 -06:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Don't position tools to last saved position if that position is not visible on screen 2017-02-21 16:57:47 -06:00
ToolManager.cs tool positions: tolerate slight accidental offscreen by resetting to 0 instead of ignoring 2017-03-15 19:49:32 +03:00
TraceLogger.Designer.cs tracer: 2016-08-21 12:07:55 +03:00
TraceLogger.cs tracer: more fixes to bugs found by actual usage 2016-08-31 21:24:09 +03:00
TraceLogger.resx Trace Logger - remove the clear button in favor of a menu item, add a context menu for the listview that corresponds to the edit menu 2016-02-24 22:08:56 -05:00