BizHawk/BizHawk.Client.EmuHawk/tools/Lua/Libraries/EmuLuaLibrary.Console.cs

142 lines
3.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Client.Common;
using LuaInterface;
namespace BizHawk.Client.EmuHawk
{
public sealed class ConsoleLuaLibrary : LuaLibraryBase
{
public ConsoleLuaLibrary(Lua lua)
: base(lua) { }
public ConsoleLuaLibrary(Lua lua, Action<string> logOutputCallback)
: base(lua, logOutputCallback) { }
public override string Name { get { return "console"; } }
[LuaMethodAttributes(
"clear",
"clears the output box of the Lua Console window"
)]
public static void Clear()
{
GlobalWin.Tools.LuaConsole.ClearOutputWindow();
}
[LuaMethodAttributes(
"getluafunctionslist",
"returns a list of implemented functions"
)]
public static string GetLuaFunctionsList()
{
var list = new StringBuilder();
foreach (var function in GlobalWin.Tools.LuaConsole.LuaImp.Docs)
{
list.AppendLine(function.Name);
}
return list.ToString();
}
[LuaMethodAttributes(
"log",
"Outputs the given object to the output box on the Lua Console dialog. Note: Can accept a LuaTable"
)]
public static void Log(params object[] outputs)
{
LogWithSeparator("\t", "\n", outputs);
}
//// Single param version is used by logOutputCallback of some libraries.
public static void LogOutput(object output)
{
Log(output);
}
[LuaMethodAttributes(
"writeline",
"Outputs the given object to the output box on the Lua Console dialog. Note: Can accept a LuaTable"
)]
public static void WriteLine(params object[] outputs)
{
LogWithSeparator("\n", "\n", outputs);
}
[LuaMethodAttributes(
"write",
"Outputs the given object to the output box on the Lua Console dialog. Note: Can accept a LuaTable"
)]
public static void Write(params object[] outputs)
{
LogWithSeparator(string.Empty, string.Empty, outputs);
}
// Outputs the given object to the output box on the Lua Console dialog. Note: Can accept a LuaTable
private static void LogWithSeparator(string separator, string terminator, params object[] outputs)
{
if(outputs == null)
{
GlobalWin.Tools.LuaConsole.WriteToOutputWindow("NULL");
return;
}
for (var outIndex = 0; outIndex < outputs.Length; outIndex++)
{
var output = outputs[outIndex];
if (outIndex != 0)
{
GlobalWin.Tools.LuaConsole.WriteToOutputWindow(separator);
}
if (output == null)
{
GlobalWin.Tools.LuaConsole.WriteToOutputWindow("NULL");
}
else
{
if (output is LuaTable)
{
var sb = new StringBuilder();
var lti = output as LuaTable;
var keys = (from object key in lti.Keys select key.ToString()).ToList();
var values = (from object value in lti.Values select value.ToString()).ToList();
var kvps = new List<KeyValuePair<string, string>>();
for (var i = 0; i < keys.Count; i++)
{
if (i < values.Count)
{
kvps.Add(new KeyValuePair<string, string>(keys[i], values[i]));
}
}
kvps = kvps.OrderBy(x => x.Key).ToList();
foreach (var kvp in kvps)
{
sb
.Append("\"")
.Append(kvp.Key)
.Append("\": \"")
.Append(kvp.Value)
.Append("\"")
.AppendLine();
}
GlobalWin.Tools.LuaConsole.WriteToOutputWindow(sb.ToString());
}
else
{
GlobalWin.Tools.LuaConsole.WriteToOutputWindow(output.ToString());
}
}
}
GlobalWin.Tools.LuaConsole.WriteToOutputWindow(terminator);
}
}
}