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Atari2600
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- IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
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2014-12-13 21:54:59 +00:00 |
Cheats
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Cheat Editor - don't reference Global.Emulator
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2014-12-14 02:03:27 +00:00 |
Debugger
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Debugger - a rough basic disassembler (if the necessary pieces are provided by the core), still a lot of details to work out
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2014-12-14 14:30:46 +00:00 |
GB
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convert some gb tools to EmulatorServices
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2014-12-13 23:26:18 +00:00 |
GBA
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BasicServiceProvider - catch any IEmulatorServices that the core implements that aren't defined in the Emulation.Common assembly, and make IGBAGPUViewable an emulator service
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2014-12-13 23:45:51 +00:00 |
Genesis
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Convert Genesis tools to use EmulatorServices
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2014-12-14 00:12:44 +00:00 |
HexEditor
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convert Ram Watch and Hex Editor to use EmulatorServices
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2014-12-13 22:54:07 +00:00 |
Lua
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Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now
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2014-12-14 01:39:15 +00:00 |
NES
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Remove the nes debugger tool
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2014-12-14 14:56:16 +00:00 |
PCE
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Convert more tools to EmulatorServices
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2014-12-14 00:46:14 +00:00 |
SMS
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Convert remaining tools to EmulatorServices
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2014-12-14 01:20:19 +00:00 |
SNES
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Convert remaining tools to EmulatorServices
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2014-12-14 01:20:19 +00:00 |
TAStudio
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Tastudio requires IInputPollable
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2014-12-14 01:30:09 +00:00 |
TI83
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Convert more tools to EmulatorServices
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2014-12-14 00:46:14 +00:00 |
VirtualPads
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- IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
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2014-12-13 21:54:59 +00:00 |
Watch
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removed some deletable code I missed
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2014-12-14 01:42:05 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
IToolForm.cs
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Added support for OptionalServices and cleaned up ToolManager code.
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2014-12-13 23:36:49 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls
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2014-07-28 02:40:30 +00:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Remove the nes debugger tool
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2014-12-14 14:56:16 +00:00 |
ToolBox.cs
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Remove the nes debugger tool
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2014-12-14 14:56:16 +00:00 |
ToolBox.resx
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Add GB GPU viewer to toolbox, and clean up some toolbox behavior
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2013-12-22 03:15:53 +00:00 |
ToolHelpers.cs
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remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far.
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2014-11-30 18:24:28 +00:00 |
ToolManager.cs
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ToolManager: added compile-time unknown type version of Load and methods it uses.
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2014-12-14 02:15:19 +00:00 |
TraceLogger.Designer.cs
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Trace Logger - remember window size, implement floating window and restore default settings, refactor, also clean up some ToolDialogSettings logic
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2014-01-30 15:28:05 +00:00 |
TraceLogger.cs
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Convert TraceLogger to EmulatorServices
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2014-12-14 01:45:24 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |