BizHawk/BizHawk.Client.EmuHawk/DisplayManager
adelikat 8802d75527 Game Game.IsNullInstance a null-safe extension method, and a few other cleanups 2019-12-08 13:36:15 -06:00
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Filters Improve logging in shader compilation (resolves #1748) 2019-12-03 03:03:38 +10:00
DisplayManager.cs Use string interpolation 2019-03-19 00:06:37 +10:00
DisplaySurface.cs Remove empty docs 2019-06-06 16:41:10 +10:00
FilterManager.cs Use string interpolation 2019-03-19 00:06:37 +10:00
OSDManager.cs Game Game.IsNullInstance a null-safe extension method, and a few other cleanups 2019-12-08 13:36:15 -06:00
RenderTargetFrugalizer.cs Remove some duplicate/unused code in MultiHawk. 2017-04-09 21:47:59 -04:00
SwappableBitmapBufferSet.cs massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
SwappableDisplaySurfaceSet.cs fix bug with lua console wrecking mainform rendering; fix clear button in lua console to actually work 2014-05-01 07:10:07 +00:00
TextureFrugalizer.cs MultiHawk - removing more stuff 2015-03-09 21:06:40 +00:00