BizHawk/BizHawk.Emulation.Cores
adelikat 815cf4ab97 todo: N64 - learn to spell, fix cheats not defaulting to the system bus 2015-01-12 23:38:31 +00:00
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CPUs sms: disassemble 2015-01-05 21:19:38 +00:00
Calculator Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
Computers/Commodore64 C64 - add frame and lag information to savestates 2014-12-25 13:32:19 +00:00
Consoles todo: N64 - learn to spell, fix cheats not defaulting to the system bus 2015-01-12 23:38:31 +00:00
ExternalCores Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
Properties redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times. 2014-12-09 19:20:22 +00:00
BizHawk.Emulation.Cores.csproj nes: support cool boy 400 in 1 2015-01-08 01:00:48 +00:00
CoreInventory.cs internal infrastructure 2014-11-23 22:20:55 +00:00
FileID.cs load m3u files. still no disc switching 2014-12-14 10:36:03 +00:00
LibRetro.cs MOvie LibRetro files from Emulation.Common to Emulation.Cores in preparation for moving some other things too. In RomLoader don't do HardReset() on the C64 core 2014-01-21 23:54:30 +00:00
LibRetroEmulator.cs Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept. 2014-12-04 03:38:30 +00:00
Notes.txt Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00