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ShuriZma
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BizHawk
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https://github.com/TASEmulators/BizHawk.git
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802dadcd64
BizHawk
/
BizHawk.Emulation.Cores
/
Consoles
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Nintendo
/
QuickNES
History
adelikat
a07263c04e
Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
2014-12-04 00:43:12 +00:00
..
LibQuickNES.cs
quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom
2014-10-29 18:58:43 +00:00
Nes_NTSC_Colors.cs
quicknes: fix colors in custom palette use
2014-01-10 01:31:24 +00:00
QuickNES.cs
Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
2014-12-04 00:43:12 +00:00