63 lines
1.2 KiB
C++
63 lines
1.2 KiB
C++
#pragma once
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#include <cstdint>
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#include <cstddef>
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#include <algorithm>
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#include <cassert>
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#include <cstring>
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#include <cstdlib>
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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typedef uint64_t uint64;
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typedef int8_t int8;
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typedef int16_t int16;
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typedef int32_t int32;
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typedef int64_t int64;
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//#define MDFN_FASTCALL
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#define INLINE inline
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#define MDFN_COLD
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#define NO_INLINE
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//#define MDFN_ASSUME_ALIGNED(p, align) ((decltype(p))__builtin_assume_aligned((p), (align)))
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#define MDFN_ASSUME_ALIGNED(p, align) (p)
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#define trio_snprintf snprintf
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#define TRUE true
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#define FALSE false
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#ifndef __alignas_is_defined
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#define alignas(p)
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#endif
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#include <emulibc.h>
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#define EXPORT extern "C" ECL_EXPORT
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#include <waterboxcore.h>
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struct MyFrameInfo: public FrameInfo
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{
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int64_t FrontendTime;
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int32_t SkipRendering;
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int32_t Buttons;
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};
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struct MDFN_Surface
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{
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uint32 *pixels;
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int pitch32;
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};
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#define MDFN_printf(...)
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#define MDFN_PrintError(...)
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#define require assert
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#include "endian.h"
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inline char* strdup(const char* p)
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{
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char* ret = (char*)malloc(strlen(p) + 1);
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if (ret)
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strcpy(ret, p);
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return ret;
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}
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