#pragma once #include #include #include #include #include #include typedef uint8_t uint8; typedef uint16_t uint16; typedef uint32_t uint32; typedef uint64_t uint64; typedef int8_t int8; typedef int16_t int16; typedef int32_t int32; typedef int64_t int64; //#define MDFN_FASTCALL #define INLINE inline #define MDFN_COLD #define NO_INLINE //#define MDFN_ASSUME_ALIGNED(p, align) ((decltype(p))__builtin_assume_aligned((p), (align))) #define MDFN_ASSUME_ALIGNED(p, align) (p) #define trio_snprintf snprintf #define TRUE true #define FALSE false #ifndef __alignas_is_defined #define alignas(p) #endif #include #define EXPORT extern "C" ECL_EXPORT #include struct MyFrameInfo: public FrameInfo { int64_t FrontendTime; int32_t SkipRendering; int32_t Buttons; }; struct MDFN_Surface { uint32 *pixels; int pitch32; }; #define MDFN_printf(...) #define MDFN_PrintError(...) #define require assert #include "endian.h" inline char* strdup(const char* p) { char* ret = (char*)malloc(strlen(p) + 1); if (ret) strcpy(ret, p); return ret; }