This website requires JavaScript.
Explore
Help
Register
Sign In
ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
Watch
1
Star
0
Fork
You've already forked BizHawk
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
7deb5e8575
BizHawk
/
BizHawk.Emulation.DiscSystem
/
CUE
History
zeromus
7deb5e8575
begin rebuilding cue loading based on the new cue compiling system
2015-07-11 13:46:18 -05:00
..
CUE_Compile.cs
begin rebuilding cue loading based on the new cue compiling system
2015-07-11 13:46:18 -05:00
CUE_Format.cs
change analyze stage to be a compile stage, which digests the commands as well as analyzing the files and gives an area for extra validation separate from the loading stage
2015-07-11 13:46:17 -05:00
CUE_Load.cs
begin rebuilding cue loading based on the new cue compiling system
2015-07-11 13:46:18 -05:00
CUE_Parse.cs
change analyze stage to be a compile stage, which digests the commands as well as analyzing the files and gives an area for extra validation separate from the loading stage
2015-07-11 13:46:17 -05:00
CUE_Synths.cs
some majorly incomplete cue stuff. need to refactor into CueGrid so an index#0 can setup its Q subchannel synthesis by easily referencing the following index
2015-07-11 13:46:17 -05:00
CueFileResolver.cs
change analyze stage to be a compile stage, which digests the commands as well as analyzing the files and gives an area for extra validation separate from the loading stage
2015-07-11 13:46:17 -05:00