BizHawk/BizHawk.MultiClient/NEStools
adelikat a5e369b872 NES - PPU Viewer - more small speed optimizations 2012-08-12 19:42:00 +00:00
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MovieConvert.cs oops, add Movie Convert to project 2011-06-11 15:58:22 +00:00
NESDebugger.Designer.cs small icon fixes 2012-01-21 17:14:05 +00:00
NESDebugger.cs NES Debugger: fixed disassembler to print addresses correctly 2012-03-10 19:42:20 +00:00
NESDebugger.resx small icon fixes 2012-01-21 17:14:05 +00:00
NESGameGenie.Designer.cs NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append 2011-09-20 23:27:55 +00:00
NESGameGenie.cs NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append 2011-09-20 23:27:55 +00:00
NESGameGenie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NESGraphicsConfig.Designer.cs NES Graphics Config Dialog - limit last line to 239 instead of 240 (prevents crash) 2012-04-21 15:13:42 +00:00
NESGraphicsConfig.cs add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning 2012-04-16 08:18:41 +00:00
NESGraphicsConfig.resx NES Graphics Config - Ability to set the first and last scanlines. NES Core - refactor MyVideoProvider to accomodate new settings. Set to Top 8, Bottom 231 by default. 2011-09-04 01:12:12 +00:00
NESNameTableViewer.Designer.cs NES - Nametable Viewer - Show address block in tooltip on nametable selection radios 2012-07-16 01:37:57 +00:00
NESNameTableViewer.cs NES - PPU Viewer - draw immediately on load, PPU Viewer / Nametable Viewer - draw immediately on Restart() 2012-08-12 02:21:53 +00:00
NESNameTableViewer.resx NES - Nametable Viewer - Show address block in tooltip on nametable selection radios 2012-07-16 01:37:57 +00:00
NESPPU.Designer.cs NES - PPU Viewer - nice speed boosts by tweaking palette and pattern viewers to not redraw backgrounds 2012-08-12 02:05:37 +00:00
NESPPU.cs NES - PPU Viewer - more small speed optimizations 2012-08-12 19:42:00 +00:00
NESPPU.resx NES PPU - add screen shot menu & context menus for palette, pattern, and sprite viewers. Tweak NES Nametable viewer screenshot code 2011-09-15 00:49:25 +00:00
NESSoundConfig.Designer.cs NES - sound config dialog for toggling sound channels 2012-07-12 23:13:22 +00:00
NESSoundConfig.cs NES - sound config dialog for toggling sound channels 2012-07-12 23:13:22 +00:00
NESSoundConfig.resx NES - sound config dialog for toggling sound channels 2012-07-12 23:13:22 +00:00
NameTableViewer.cs NES - Nametable viewer - big speed boost by not repainting the unseen background 2012-08-12 02:13:06 +00:00
PaletteViewer.cs NES - PPU Viewer - nice speed boosts by tweaking palette and pattern viewers to not redraw backgrounds 2012-08-12 02:05:37 +00:00
PatternViewer.cs NES - PPU Viewer - nice speed boosts by tweaking palette and pattern viewers to not redraw backgrounds 2012-08-12 02:05:37 +00:00
PatternViewer.resx NES PPU - clicking the pattern view toggles through the 8 palette choices 2011-03-13 01:43:49 +00:00
SpriteViewer.cs NES PPU Viewer - clipboard options for palette, pattern, and sprite 2012-03-09 19:22:31 +00:00