NES - PPU Viewer - draw immediately on load, PPU Viewer / Nametable Viewer - draw immediately on Restart()
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@ -124,6 +124,7 @@ namespace BizHawk.MultiClient
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{
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if (!(Global.Emulator is NES)) this.Close();
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Nes = Global.Emulator as NES;
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Generate(true);
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}
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private void NESNameTableViewer_Load(object sender, EventArgs e)
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@ -63,6 +63,7 @@ namespace BizHawk.MultiClient
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if (!(Global.Emulator is NES)) this.Close();
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if (!this.IsHandleCreated || this.IsDisposed) return;
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Nes = Global.Emulator as NES;
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Generate(true);
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}
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private void LoadConfigSettings()
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@ -79,11 +80,11 @@ namespace BizHawk.MultiClient
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return (byte)(((PPUBus[address] >> (7 - bit)) & 1));
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}
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unsafe void Generate()
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unsafe void Generate(bool now = false)
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{
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if (!this.IsHandleCreated || this.IsDisposed) return;
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if (Global.Emulator.Frame % RefreshRate.Value == 0)
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if (Global.Emulator.Frame % RefreshRate.Value == 0 || now)
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{
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bool Changed = false;
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for (int x = 0; x < 0x2000; x++)
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@ -236,6 +237,7 @@ namespace BizHawk.MultiClient
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Nes = Global.Emulator as NES;
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ClearDetails();
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RefreshRate.Value = Global.Config.NESPPURefreshRate;
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Generate(true);
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}
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private void ClearDetails()
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