BizHawk/BizHawk.Emulation
zeromus ddac7fcefd nes-dont generate a framebuffer before the ppu runs. generate it after! 2012-10-04 21:51:34 +00:00
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CPUs support Trace Logging in PCE 2012-10-01 00:21:25 +00:00
Consoles nes-dont generate a framebuffer before the ppu runs. generate it after! 2012-10-04 21:51:34 +00:00
Database add .MD = gen. because of pasky. 2012-09-23 02:44:04 +00:00
DiscSystem get rid of some warnings 2012-06-15 19:21:46 +00:00
ExternalCores Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
Interfaces change IEmulator.DeterministicEmulation to get-only; the old interface implies that a core should be able to take a change to the property at any time, which isn't feasable. most existing cores changed to return true all the time. SNES now takes determinism parameter in Load() 2012-10-03 15:31:04 +00:00
Properties Update versioning stuff and about box, and set interim flag back (I seem to keep checking that in on accident). This marks the beginning of 1.0.2. 2012-03-09 23:33:56 +00:00
Sound DCFilter: add a "push" mode more suited to being placed between a resampler and a metaspu 2012-09-29 22:38:47 +00:00
BizHawk.Emulation.csproj china pokemon ahoy 2012-09-26 20:15:33 +00:00
Buffer.cs add new, more detailed 6502X cpu core, use it in the nes core as experiment. win almost all the speed back, pass some more tests. 2012-03-15 21:28:37 +00:00
Log.cs Extremely preliminary TurboCD support 2011-08-14 18:20:13 +00:00
Notes.txt Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
QuickCollections.cs nes-big improvements to sound, hopefully. fix regressions from last night which killed a lot of music. 2012-09-29 22:19:49 +00:00
Util.cs gen: rewind is working, savestates are not working [yet]. will fix more tomorrow 2012-09-17 05:48:24 +00:00