BizHawk/BizHawk.Client.EmuHawk/OpenAdvancedChooser.cs

147 lines
3.9 KiB
C#

using System;
using System.IO;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using BizHawk.Emulation.Cores;
using BizHawk.Client.Common;
//these match strings from OpenAdvance. should we make them constants in there?
namespace BizHawk.Client.EmuHawk
{
public partial class OpenAdvancedChooser : Form
{
MainForm mainForm;
public enum Command
{
RetroLaunchNoGame, RetroLaunchGame,
ClassicLaunchGame
}
public Command Result;
public string SuggestedExtensionFilter;
public OpenAdvancedChooser(MainForm mainForm)
{
this.mainForm = mainForm;
InitializeComponent();
RefreshLibretroCore(true);
}
private void btnOK_Click(object sender, EventArgs e)
{
DialogResult = System.Windows.Forms.DialogResult.OK;
Close();
}
private void btnCancel_Click(object sender, EventArgs e)
{
DialogResult = System.Windows.Forms.DialogResult.Cancel;
Close();
}
private void btnSetLibretroCore_Click(object sender, EventArgs e)
{
if(mainForm.RunLibretroCoreChooser())
RefreshLibretroCore(false);
}
LibRetroEmulator.RetroDescription CurrentDescription;
void RefreshLibretroCore(bool bootstrap)
{
txtLibretroCore.Text = "";
btnLibretroLaunchNoGame.Enabled = false;
btnLibretroLaunchGame.Enabled = false;
var core = Global.Config.LibretroCore;
if (string.IsNullOrEmpty(core))
return;
txtLibretroCore.Text = core;
CurrentDescription = null;
//scan the current libretro core to see if it can be launched with NoGame,and other stuff
try
{
//a stub corecomm. to reinforce that this won't touch the frontend at all!
//LibRetroEmulator should be able to survive having this stub corecomm
var coreComm = new BizHawk.Emulation.Common.CoreComm(null, null);
using (var retro = new LibRetroEmulator(coreComm, core))
{
btnLibretroLaunchGame.Enabled = true;
if (retro.Description.SupportsNoGame)
btnLibretroLaunchNoGame.Enabled = true;
//print descriptive information
var descr = retro.Description;
CurrentDescription = descr;
Console.WriteLine("core name: {0} version {1}", descr.LibraryName, descr.LibraryVersion);
Console.WriteLine("extensions: ", descr.ValidExtensions);
Console.WriteLine("NeedsRomAsPath: {0}", descr.NeedsRomAsPath);
Console.WriteLine("AcceptsArchives: {0}", descr.NeedsArchives);
Console.WriteLine("SupportsNoGame: {0}", descr.SupportsNoGame);
foreach (var v in descr.Variables.Values)
Console.WriteLine(v);
}
}
catch
{
if (!bootstrap)
MessageBox.Show("Couldn't load the selected Libretro core for analysis. It won't be available.");
}
}
private void btnLibretroLaunchGame_Click(object sender, EventArgs e)
{
//build a list of extensions suggested for use for this core
StringWriter sw = new StringWriter();
foreach(var ext in CurrentDescription.ValidExtensions.Split('|'))
sw.Write("*.{0};",ext);
var filter = sw.ToString();
filter = filter.Substring(0,filter.Length-1);
List<string> args = new List<string>();
args.Add("Rom Files");
if (!CurrentDescription.NeedsArchives)
filter += ";%ARCH%";
args.Add(filter);
if (!CurrentDescription.NeedsArchives)
{
args.Add("Archive Files");
args.Add("%ARCH%");
}
args.Add("All Files");
args.Add("*.*");
filter = MainForm.FormatFilter(args.ToArray());
SuggestedExtensionFilter = filter;
Result = Command.RetroLaunchGame;
DialogResult = System.Windows.Forms.DialogResult.OK;
Close();
}
private void btnClassicLaunchGame_Click(object sender, EventArgs e)
{
Result = Command.ClassicLaunchGame;
DialogResult = System.Windows.Forms.DialogResult.OK;
Close();
}
private void btnLibretroLaunchNoGame_Click(object sender, EventArgs e)
{
Result = Command.RetroLaunchNoGame;
DialogResult = System.Windows.Forms.DialogResult.OK;
Close();
}
}
}