BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo
alyosha-tas b8e5177d00 Fixing PAL timing bug
Fixes Little Ninja Bros and Corvette ZR1 Challenge

Still needs investigation as seqeunce is 3,3,3,4,3 when it should be 3,3,3,3,4 but need a new test case.

Also added a note about DMA timing that needs to be investigated next.
2016-05-05 12:04:51 -04:00
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GBA mgba - fix bug where hard reset caused memorydomains to get permanently wrecked 2016-03-27 16:35:34 -05:00
Gameboy gambatte: some stuff for 64 bit builds, both msvc and mingw 2016-02-29 22:02:47 -05:00
N64 Clean up code that applies N64 core settings 2016-02-05 21:04:35 +10:30
NES Fixing PAL timing bug 2016-05-05 12:04:51 -04:00
QuickNES Add the elf stuff back to solution (doesn't do anything, don't use, ugly and embarassing, etc). Switch gpgx to use bizinvoker and slash a few hacks there. Bizinvoker - add support for forwarded attributes in Compatibility mode ([Out], [In]), and support enum, ref enum, and enum[]. Misc cleanup. 2016-03-10 22:00:52 -05:00
SNES remove console spew from snes core 2016-03-27 00:41:05 -05:00
SNES9X use proper SNES PAR 2015-10-21 19:38:40 -05:00