BizHawk/BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.IStatable.cs

108 lines
2.2 KiB
C#

using System.IO;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Sega.MasterSystem
{
public sealed partial class SMS : IStatable
{
public bool BinarySaveStatesPreferred
{
get { return true; }
}
public void SaveStateText(TextWriter writer)
{
SyncState(new Serializer(writer));
}
public void LoadStateText(TextReader reader)
{
SyncState(new Serializer(reader));
}
public void SaveStateBinary(BinaryWriter bw)
{
SyncState(new Serializer(bw));
}
public void LoadStateBinary(BinaryReader br)
{
SyncState(new Serializer(br));
}
public byte[] SaveStateBinary()
{
MemoryStream ms = new MemoryStream();
BinaryWriter bw = new BinaryWriter(ms);
SaveStateBinary(bw);
bw.Flush();
return ms.ToArray();
}
private void SyncState(Serializer ser)
{
byte[] core = null;
if (ser.IsWriter)
{
var ms = new MemoryStream();
ms.Close();
core = ms.ToArray();
}
Cpu.SyncState(ser);
ser.BeginSection("SMS");
Vdp.SyncState(ser);
PSG.SyncState(ser);
ser.Sync("RAM", ref SystemRam, false);
ser.Sync("RomBank0", ref RomBank0);
ser.Sync("RomBank1", ref RomBank1);
ser.Sync("RomBank2", ref RomBank2);
ser.Sync("RomBank3", ref RomBank3);
ser.Sync("Bios_bank", ref Bios_bank);
ser.Sync("Port01", ref Port01);
ser.Sync("Port02", ref Port02);
ser.Sync("Port3E", ref Port3E);
ser.Sync("Port3F", ref Port3F);
ser.Sync("Controller1SelectHigh", ref Controller1SelectHigh);
ser.Sync("ControllerSelect2High", ref Controller2SelectHigh);
ser.Sync("LatchLightPhaser", ref LatchLightPhaser);
if (SaveRAM != null)
{
ser.Sync("SaveRAM", ref SaveRAM, false);
}
ser.Sync("SaveRamBank", ref SaveRamBank);
if (ExtRam != null)
{
ser.Sync("ExtRAM", ref ExtRam, true);
}
if (HasYM2413)
{
YM2413.SyncState(ser);
}
if (EEPROM != null)
{
EEPROM.SyncState(ser);
}
ser.Sync("Frame", ref _frame);
ser.Sync("LagCount", ref _lagCount);
ser.Sync("IsLag", ref _isLag);
ser.EndSection();
if (ser.IsReader)
{
SyncAllByteArrayDomains();
}
}
}
}