using System.IO; using BizHawk.Common; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Sega.MasterSystem { public sealed partial class SMS : IStatable { public bool BinarySaveStatesPreferred { get { return true; } } public void SaveStateText(TextWriter writer) { SyncState(new Serializer(writer)); } public void LoadStateText(TextReader reader) { SyncState(new Serializer(reader)); } public void SaveStateBinary(BinaryWriter bw) { SyncState(new Serializer(bw)); } public void LoadStateBinary(BinaryReader br) { SyncState(new Serializer(br)); } public byte[] SaveStateBinary() { MemoryStream ms = new MemoryStream(); BinaryWriter bw = new BinaryWriter(ms); SaveStateBinary(bw); bw.Flush(); return ms.ToArray(); } private void SyncState(Serializer ser) { byte[] core = null; if (ser.IsWriter) { var ms = new MemoryStream(); ms.Close(); core = ms.ToArray(); } Cpu.SyncState(ser); ser.BeginSection("SMS"); Vdp.SyncState(ser); PSG.SyncState(ser); ser.Sync("RAM", ref SystemRam, false); ser.Sync("RomBank0", ref RomBank0); ser.Sync("RomBank1", ref RomBank1); ser.Sync("RomBank2", ref RomBank2); ser.Sync("RomBank3", ref RomBank3); ser.Sync("Bios_bank", ref Bios_bank); ser.Sync("Port01", ref Port01); ser.Sync("Port02", ref Port02); ser.Sync("Port3E", ref Port3E); ser.Sync("Port3F", ref Port3F); ser.Sync("Controller1SelectHigh", ref Controller1SelectHigh); ser.Sync("ControllerSelect2High", ref Controller2SelectHigh); ser.Sync("LatchLightPhaser", ref LatchLightPhaser); if (SaveRAM != null) { ser.Sync("SaveRAM", ref SaveRAM, false); } ser.Sync("SaveRamBank", ref SaveRamBank); if (ExtRam != null) { ser.Sync("ExtRAM", ref ExtRam, true); } if (HasYM2413) { YM2413.SyncState(ser); } if (EEPROM != null) { EEPROM.SyncState(ser); } ser.Sync("Frame", ref _frame); ser.Sync("LagCount", ref _lagCount); ser.Sync("IsLag", ref _isLag); ser.EndSection(); if (ser.IsReader) { SyncAllByteArrayDomains(); } } } }