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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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6e01ca1808
BizHawk
/
BizHawk.Emulation.Cores
/
Consoles
/
Nintendo
/
QuickNES
History
goyuken
f0c8bd3842
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
2014-08-13 17:52:13 +00:00
..
LibQuickNES.cs
quicknes: simplify blitting logic, giving a 15% overall speedup in some cases
2014-08-13 17:06:01 +00:00
Nes_NTSC_Colors.cs
quicknes: fix colors in custom palette use
2014-01-10 01:31:24 +00:00
QuickNES.cs
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
2014-08-13 17:52:13 +00:00