BizHawk/BizHawk.Client.EmuHawk/GlobalWin.cs

27 lines
881 B
C#

using SlimDX.Direct3D9;
using SlimDX.DirectSound;
using BizHawk.Client.Common;
namespace BizHawk.Client.EmuHawk
{
public static class GlobalWin
{
public static MainForm MainForm;
public static ToolManager Tools;
#if WINDOWS
public static DirectSound DSound;
public static Direct3D Direct3D;
#endif
public static Sound Sound;
public static IRenderer RenderPanel;
public static OSDManager OSD = new OSDManager();
public static DisplayManager DisplayManager = new DisplayManager();
//input state which has been destined for game controller inputs are coalesced here
//public static ControllerInputCoalescer ControllerInputCoalescer = new ControllerInputCoalescer();
//input state which has been destined for client hotkey consumption are colesced here
public static InputCoalescer HotkeyCoalescer = new InputCoalescer();
}
}