BizHawk.Client.Common
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
2014-11-30 20:29:30 +00:00
BizHawk.Client.DBMan
Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions
2014-07-03 15:05:02 +00:00
BizHawk.Client.DiscoHawk
call WhackMOTW on .exe, besides just .dll. Fixes bug with windows prompting to allow execution of bsnes executables
2014-11-06 19:04:51 +00:00
BizHawk.Client.EmuHawk
Disable Rewind & States menu item based on if the core is IStatable
2014-11-30 22:58:03 +00:00
BizHawk.Common
Move some extension methods to a better location
2014-11-30 14:04:00 +00:00
BizHawk.Emulation.Common
Controller Config menu item - disable based on ControllerDefinition having any buttons rather than check for Null Emulator
2014-11-30 22:56:02 +00:00
BizHawk.Emulation.Cores
ditto
2014-11-30 20:40:17 +00:00
BizHawk.Emulation.DiscSystem
firmware importer now supports archives
2014-10-26 14:22:26 +00:00
BizHawk.Installer
Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project
2013-11-03 14:19:02 +00:00
Bizware
dont malfunction when compiling retro shaders on systems with bad opengl support. i shouldve been swallowing this error and calling the shader failed instead of throwing an exception. should fix some people with purportedly 'broken' drivers.
2014-11-06 19:20:03 +00:00
CpuCoreGenerator
PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly
2014-02-20 22:59:37 +00:00
Dist
fix bugs in zip.exe usage in makerelease.bat
2014-10-03 03:36:43 +00:00
EMU7800
fix emu7800 post build event
2014-07-27 00:43:23 +00:00
LuaInterface
build luainterface.dll into the references folder, like other more modern things.
2014-08-14 01:07:26 +00:00
References
add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
2014-10-09 23:39:13 +00:00
Tools /cg2glsl
add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL
2014-02-03 07:16:26 +00:00
attic
old VRC6 sound moved to attic/
2012-12-10 20:26:59 +00:00
blip_buf
Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
2012-12-09 03:13:47 +00:00
genplus-gx
gpgx: fix audio CD scanning
2014-10-10 01:05:13 +00:00
help
Added help file
2014-07-26 21:24:27 +00:00
libgambatte
FASTER
2014-06-23 02:46:07 +00:00
libmeteor
gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea.
2013-11-12 00:40:28 +00:00
libmupen64plus
add ROM memorydomain to n64
2014-09-14 18:39:26 +00:00
libsnes
fix bsnes performance core lag counter; fixes issue #180
2014-09-14 01:33:09 +00:00
lynx
lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B.
2014-11-02 19:11:19 +00:00
output
wonderswan: clear out unused code for clear saveram
2014-11-24 18:50:18 +00:00
quicknes
quicknes: support unplugging controllers
2014-11-01 17:44:04 +00:00
vbanext
gba (vba): some roughing in for the tracelogger
2014-11-19 02:24:33 +00:00
wonderswan
wonderswan: clear out unused code for clear saveram
2014-11-24 18:50:18 +00:00
yabause
give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
2014-06-08 23:30:34 +00:00
BizHawk.sln
dbman initial check-in
2014-03-11 02:48:27 +00:00
Building Other Solutions.txt
footnote arm disassembler
2014-11-19 03:17:39 +00:00
CpuCoreGenerator.sln
Upgrade CpuCoreGenerator solution also
2011-08-27 02:20:10 +00:00
SubWCRev.bat
make subwcrev less noisy
2014-05-24 02:22:29 +00:00
SubWCRev.exe
update subwcrev dlls
2014-05-24 02:03:32 +00:00
VersionInfo.cs
I like to turn off the developer build flag, forget, check in, then check in a fix, it's fun
2014-11-19 16:15:37 +00:00
intl3_tsvn32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
libapr_tsvn32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
libaprutil_tsvn32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
libsasl32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
libsvn_tsvn32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
sed.exe
support building outside of svn by improving svn revision polling script
2012-10-04 22:58:48 +00:00
snes9xgit.txt
update git url for bizsnes and add dll file.
2014-07-28 21:10:16 +00:00
subwcrev.sh
Add subwcrev.sh build script for non-Windows platforms
2012-03-12 04:44:10 +00:00