BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo
alyosha-tas 685de44861 QuickNES fix Ms. Pac Man (Tengen)
Really it's the iNES header that is wrong, but QuickNES doesn't know this so adjust the file before sending it to QuickNES to boot.
I imagine there are other games that would be fixed in this manner and thus run in QuickNES.
2017-03-02 20:05:20 -05:00
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GBA add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
Gameboy add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
N64 m64p: Use built-in debugger to avoid major slowdowns when breakpoints are set. 2017-02-24 10:41:22 +03:00
NES Implement Mapper 190 2017-02-18 04:03:51 +08:00
QuickNES QuickNES fix Ms. Pac Man (Tengen) 2017-03-02 20:05:20 -05:00
SNES add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
SNES9X Refactor the way a Null ControllerDefinition is created 2016-12-16 23:34:18 -06:00