BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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goyuken 66dd752f77 realtime sound throttling. i don't think this implementation is very good, but hopefully it's a starting point. to test it, disable other forms of throttling first (vsync, frame limit). 2012-10-01 15:20:41 +00:00
BizHawk.Emulation Movie playback and recording will now set IEmulator.DeterministicEmulation = true; only snes core actually does anything with this. It hasn't been explained before in a log; so I'll do it now: When in deterministic mode, the snes core internally does exactly one savestate each and every frame. Then, if the frontend calls savestate at all, it always gets the same internal cached savestate. If the frontend doesn't call savestate, then the internal savestate is simply discarded. This way, the exact same number of RunToSave() calls occur every time. 2012-10-01 14:39:52 +00:00
BizHawk.MultiClient realtime sound throttling. i don't think this implementation is very good, but hopefully it's a starting point. to test it, disable other forms of throttling first (vsync, frame limit). 2012-10-01 15:20:41 +00:00
BizHawk.Util Hex Editor - fix Ctrl+C and Ctrl+A in the hex find box 2012-09-26 02:30:28 +00:00
CpuCoreGenerator fix bug in 6502 core generator 2012-03-13 20:27:24 +00:00
DiscoHawk gen: fix some vram corruption issues 2012-09-09 21:15:20 +00:00
Dist add discohawk dist script 2012-03-03 19:32:04 +00:00
LuaInterface lua-fix crashes when scripts terminate 2012-07-10 19:40:35 +00:00
PsxHawk.API general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying. 2012-02-24 20:38:35 +00:00
PsxHawk.Core forgot to add 2012-02-24 20:40:02 +00:00
libgambatte add system bus memory domain to gambatte 2012-09-13 21:03:34 +00:00
libsnes at some point i accidentally removed multicore -j flag from libsnes's bizwinmake.sh 2012-09-30 22:27:12 +00:00
BizHawk.sln remove libgambatte project from solution because msvs express is a piece of shit 2012-09-09 12:09:01 +00:00
CpuCoreGenerator.sln Upgrade CpuCoreGenerator solution also 2011-08-27 02:20:10 +00:00
ICSharpCode.SharpZipLib.dll add sharpziplib for gzip so we can make portable JMD dumping without relying on the native 7z.dll 2012-05-07 18:42:43 +00:00
Json.net.1.3.1.modified-source.rar config.ini system improvement - json deserializer no longer throws exceptions when Global.Config variables had been added, written to the ini, and then removed from Global.Config (missing member exception). Sort of dumb for this purpose. 2012-06-15 19:15:38 +00:00
Newtonsoft.Json.dll config.ini system improvement - json deserializer no longer throws exceptions when Global.Config variables had been added, written to the ini, and then removed from Global.Config (missing member exception). Sort of dumb for this purpose. 2012-06-15 19:15:38 +00:00
SlimDX.dll Bizhawk bravely enters the year 2010 2011-08-27 02:17:11 +00:00
SubWCRev.bat improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
SubWCRev.exe improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
intl3_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libapr_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libaprutil_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libsasl32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libsvn_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
subwcrev.sh Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00