BizHawk/BizHawk.MultiClient
goyuken 65cf5f842a MaxTurbo now tells the emulator to skip audio, if supported.
on my machine, gambattehawk goes from ~1600 to ~3200fps
2012-09-20 20:07:18 +00:00
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AVOut etc 2012-09-16 18:44:58 +00:00
DisplayManager Implemented autohold for autofire keys 2012-09-15 13:11:29 +00:00
GBtools fix up metrics on a few of my crappy winforms 2012-09-16 17:24:48 +00:00
Input 1) Autohold and Autohold Clear hotkeys, same functionality as in FCEUX and other emulators (hold the autohold hotkey then press the controller buttons you want held) 2012-09-14 21:31:00 +00:00
NEStools NES - Game Genie Encoder/Decoder - allow pasting into code box 2012-09-16 17:57:26 +00:00
PCEtools PCE - BG Viewer - add tile and palette stats on mouse over. Add tool to non-interim builds 2012-07-13 02:25:45 +00:00
Properties Add icon for reboot, change Reset menu item to say Soft Reset (makes it more accurate and consistent with the hotkey name) 2012-09-16 16:10:26 +00:00
SMStools Added SMS specific menu: Graphics Settings 2012-03-11 17:08:25 +00:00
SNESTools snes-work on graphics tools a tiny bit 2012-09-17 00:16:19 +00:00
TI83tools TI83 Keypad - implement the 0 button, somehow it was missed 2012-02-21 03:45:25 +00:00
config Input Config - clear mappings context menu 2012-09-17 22:43:42 +00:00
images Add icon for reboot, change Reset menu item to say Soft Reset (makes it more accurate and consistent with the hotkey name) 2012-09-16 16:10:26 +00:00
movie Attempted to handle events, which clearly failed as the program freezes for some reason. The logic seems solid, though...I'll come back to it. 2012-09-19 06:40:16 +00:00
output 2012-09-20 00:52:58 +00:00
tools Ram Search/Ram Watch - when selecting "View in Hex Editor" pass the memory domain to the Hex Editor 2012-09-19 00:52:40 +00:00
AboutBox.Designer.cs Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
AboutBox.cs Show svn revision number in about boxes 2012-04-21 15:25:47 +00:00
AboutBox.resx unofficial about box - Add a nifty close button 2012-03-28 23:43:15 +00:00
ArchiveChooser.Designer.cs Archive Chooser - sort entries by region, add hotkeys 1-9 that select items 1-9 respectively 2012-08-04 22:45:58 +00:00
ArchiveChooser.cs Archive Chooser - sort entries by region, add hotkeys 1-9 that select items 1-9 respectively 2012-08-04 22:45:58 +00:00
ArchiveChooser.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizBox.Designer.cs About box cleanup - use emuversion constant so I don't have to update it in two places, add a release date constant so I don't forget to update that, some misc dialog tweaks 2012-08-19 23:44:17 +00:00
BizBox.cs About box cleanup - use emuversion constant so I don't have to update it in two places, add a release date constant so I don't forget to update that, some misc dialog tweaks 2012-08-19 23:44:17 +00:00
BizBox.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizHawk.MultiClient.csproj Add icon for reboot, change Reset menu item to say Soft Reset (makes it more accurate and consistent with the hotkey name) 2012-09-16 16:10:26 +00:00
Config.cs Add Hard Reset menu item (enabled conditionally per core) and hotkey 2012-09-16 17:10:33 +00:00
ConfigService.cs forgot part of the config serializer fix checkin 2012-06-15 19:55:11 +00:00
ExternalCoreSupport.cs forgot an add 2011-07-24 07:00:54 +00:00
Global.cs SNES - hook up power cycle to mnemonics for recording & input display, TAStudio - hook up the power button on virtual pad 2012-09-16 17:39:57 +00:00
HawkFile.cs add some helpful overloads to HawkFile for working with known filenames, instead of just extension lists 2012-09-12 00:41:07 +00:00
LogConsole.cs Bugfix for log console. 2012-03-09 21:36:55 +00:00
LogWindow.Designer.cs PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform 2011-09-24 17:05:34 +00:00
LogWindow.cs Removed unused LogWindow::ShowConsole() 2012-03-09 21:22:52 +00:00
LogWindow.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaImplementation.cs fix that thing i just did 2012-09-20 00:42:50 +00:00
LuaInterface.dll lua-fix crashes when scripts terminate 2012-07-10 19:40:35 +00:00
MainForm.Designer.cs TAStudio - change Reset button to Power on Gameboy Virtualpad, implement conditional Hard Reset menu item (dependent on the core implementing the power button) 2012-09-16 16:52:30 +00:00
MainForm.MenuItems.cs Don't allow the Hard/Soft Menu Item/Hotkeys to be pressed while a movie is in playback mode (fixes issue #79) 2012-09-17 23:03:38 +00:00
MainForm.Movie.cs Movies - fix bug I created since last release, where movie could not go from movie finished back to recording 2012-09-16 13:41:51 +00:00
MainForm.cs MaxTurbo now tells the emulator to skip audio, if supported. 2012-09-20 20:07:18 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx snes-some beginning steps on graphics debugging tools. nothing to see yet, move along 2012-09-06 08:32:25 +00:00
MruStack.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
NameStateForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
PlayMovie.Designer.cs Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded 2012-05-31 01:13:25 +00:00
PlayMovie.cs Play Movie Dialog - fix duplicate movie bug 2012-09-13 00:29:19 +00:00
PlayMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
Program.cs bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
RecentFiles.cs Fix an exception from commit 2161 (Prevent lua script restart when resetting a game). Fixed by making RecentFiles.GetRecentFileByPosition() more robust by not crashing when there is no recent file (returns "") instead 2012-04-04 02:23:47 +00:00
RecordMovie.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RecordMovie.cs Gameboy - capture the Force DMG mode and GBA in CGB flags into movie files, still TODO: set these flags when loading a movie 2012-09-16 15:38:33 +00:00
RecordMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RenderPanel.cs gen: fix some vram corruption issues 2012-09-09 21:15:20 +00:00
Rewind.cs Movie refactoring - round 2 2012-09-03 19:42:53 +00:00
RomGame.cs bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
SavestateManager.cs M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
ScreenSaver.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
Sound.cs Remove speed hack on sound off for NES core, I've been told bypassing the APU isn't TAS safe 2012-07-05 19:27:07 +00:00
Throttle.cs Max Turbo - bypass limit frame rate, and auto-minimize skipping, and ramp up frame skip to 20 2012-08-28 02:20:22 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
lua51.dll try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction 2012-06-11 22:15:49 +00:00