..
nlua
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
7z.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
LibretroBridge.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
LibretroBridge.so
Add LibretroBridge binary for Linux and wire it up
2021-09-09 04:12:54 +10:00
LuaInterface.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
MSXHawk.dll
MSX: implement ascii 8kb mapper and make it the default for large games
2021-11-30 19:06:08 -05:00
OpenAL32.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
OpenTK.dll.config
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
SDL.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
SDL2.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
ares64.wbx.gz
Ares64 Performance Core ( #3149 )
2022-02-16 02:15:27 -08:00
bizlynx.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
bizswan.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
blip_buf.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
bsnes.wbx.gz
hack a peek into bsnesv115 ( #3118 )
2022-02-07 08:00:48 -08:00
dobie.wbx.gz
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
faust.wbx.gz
prep for ICycleTiming for Nyma
2022-02-02 21:12:50 -08:00
freetype26.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
gpgx.wbx.gz
Genesis GPGX SRAM support for games larger than 8MB ( #3139 )
2022-02-15 23:25:38 +03:00
hyper.wbx.gz
prep for ICycleTiming for Nyma
2022-02-02 21:12:50 -08:00
libMSXHawk.so
MSXHawk Linux ( #3110 )
2022-01-30 08:42:20 -08:00
libares64.dll
Ares64 Performance Core ( #3149 )
2022-02-16 02:15:27 -08:00
libares64.so
Ares64 Performance Core ( #3149 )
2022-02-16 02:15:27 -08:00
libbizlynx.dll.so
Handy tweaks (squashed PR #3140 )
2022-02-14 14:38:31 +10:00
libbizswan.dll.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libblip_buf.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libdarm.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libdarm.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libemu83.dll
Emu83 ( #3086 )
2022-01-29 18:23:09 -08:00
libemu83.so
Emu83 ( #3086 )
2022-01-29 18:23:09 -08:00
libfwunpack.dll
[melonDS] Redo porting, waterbox style now ( #2945 )
2021-10-24 21:40:23 +03:00
libfwunpack.so
[melonDS] Redo porting, waterbox style now ( #2945 )
2021-10-24 21:40:23 +03:00
libgambatte.dll
fix crashes with gambatte on linux due to bad pointer cast
2022-02-13 22:12:40 -08:00
libgambatte.so
fix crashes with gambatte on linux due to bad pointer cast
2022-02-13 22:12:40 -08:00
libgcc_s_seh-1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libmgba.dll.so
[mGBA] Game Override Sync Settings ( #2937 )
2021-09-26 11:55:13 +03:00
libpng16.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libquicknes.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libquicknes.dll.so.0.7.0
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libsameboy.dll
Add SameBoy as a GB/C core ( #3009 )
2022-01-27 13:17:52 -08:00
libsameboy.so
Add SameBoy as a GB/C core ( #3009 )
2022-01-27 13:17:52 -08:00
libsnes.wbx.gz
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
libspeexdsp.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libstdc++-6.dll
update libstdc++, gambatte needs this; other cores which use this seem to still function fine
2021-11-03 19:20:09 -07:00
libwaterboxhost.so
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
libwinpthread-1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
lua51.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
melonDS.wbx.gz
oops, pretend this didn't happen
2022-02-03 19:05:27 -08:00
mgba.dll
[mGBA] Game Override Sync Settings ( #2937 )
2021-09-26 11:55:13 +03:00
mupen64plus-audio-bkm.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-input-bkm.dll
Wire up haptics in Mupen core (squashed PR #2683 )
2021-07-21 10:06:16 +10:00
mupen64plus-rsp-hle.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-GLideN64.dll
test #3104
2022-01-29 11:59:53 +03:00
mupen64plus-video-glide64.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-glide64mk2.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-rice.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus.dll
Support null (any) address for N64 breakpoints. ( #2833 )
2021-07-14 20:49:31 +03:00
ngp.wbx.gz
prep for ICycleTiming for Nyma
2022-02-02 21:12:50 -08:00
octoshock.dll
update octoshock to Mednafen 1.27.1 ( #2989 )
2021-11-02 20:15:54 -07:00
pcfx.wbx.gz
prep for ICycleTiming for Nyma
2022-02-02 21:12:50 -08:00
picodrive.wbx.gz
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
shock.wbx.gz
prep for ICycleTiming for Nyma
2022-02-02 21:12:50 -08:00
snes9x.wbx.gz
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
ss.wbx.gz
prep for ICycleTiming for Nyma
2022-02-02 21:12:50 -08:00
turbo.wbx.gz
prep for ICycleTiming for Nyma
2022-02-02 21:12:50 -08:00
uzem.wbx.gz
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
vb.wbx.gz
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
waterboxhost.dll
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
wrap_oal.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
zlib.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
zlib1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00